|“||A dense armor made from a chemical mixture of Zynthium and other metals. Zynthium provides the best defense.||”|
|— In-Game Description|
|Mass||80 t||130 t||210 t||335 t||535 t|
|Hull XP||919 XP||1,697 XP||3,088 XP||5,484 XP||9,188 XP|
|Prerequisites|| Previous level of Zynthium,|
Same level of Iridium
|Ship Lab Required||VII||VIII||IX||X||X|
|Time||27m 00s||2h 31m||15h 11m||2d 17h 31m||5d 15h 30m|
|Module XP||460 XP||849 XP||1,544 XP||2,742 XP||4,594 XP|
|Time||2m 30s||8m 00s||36m 00s||2h 26m||4h 59m|
|Time||5m 20s||8m 15s||12m 40s||19m 10s||29m 00s|
Zynthium is the final researchable ship armor, commonly used in medium- to high-level fleets.
Strategy and Setup
Zynthium is extremely mass-efficient and provides excellent protection. It is equipped on all sorts of ships up to Demon Corps Hulls. Levels I-IV are also used on lower-level hulls to replace Plasteel, Tritanium and Iridium, fully utilizing the available mass.
While Zynthium provides a lot of health, it also carries a huge repair bill. Unless you are planning to build sniper decoys, do not max out your armor, or else your fleet will take forever to repair.
Zynthium carries a ton of XP especially at levels IV-V, making your fleet more susceptible to high-level attacks involving superior ships.
- Zynthium used to be a type of resource that had been removed.
- It used to be called Zynthium Alloy along with the base version, but was simplified to Zynthium.
- Zynthium is a play on the word "Synth" (for synthetic), with the "-ium" suffix used for elements including most metals.