|Yellowjacket Drone||Yellowjacket Wing|
|“||Drones are the mean older brothers of squadrons and swarms, heavily armored and able to unleash a devastating amount of damage. The Yellowjacket Drone, able to take a beating and deliver a powerful sting.||”|
|— In-Game Description|
|Mass||1,732 t||2,242 t||4,159 t|
|Flight Time||30 s|
|Hull XP||28,430 XP||36,259 XP||46,796 XP|
|Time||12h 00m||1d 13h 14m||2d 14m 28m|
The Yellowjacket Drone is an extremely powerful Energy squadron with massive health but short range. It can only be equipped on A.X.I.S. Hulls.
Strategy and Setup
Yellowjacket Drones are extremely difficult to take down; even most A.X.I.S. Ship Weapons take a full volley or two to completely destroy them, especially at level III. They often survive the trip to their targets and inflict lots of damage before being forced to retreat.
Yellowjacket Drones have poor scramble range, allowing them to be outranged by lower-tier swarms such as the Gladiator Swarm. It is recommended to use a fast ship (cutter) to push your Paladin Carrier to get it in range as soon as possible.
Yellowjacket Drones also have relatively slow speed, giving enemies more time to destroy them, although this is most probably outweighed by their toughness.
|Fusion||I -> II||II -> III|
|Time||1d 13h 14m||2d 14h 28m|
|Time||9h 18m 30s||1d 7h 14m|
|Yellowjacket Drone||3x Level I||2x Level II|
- The Yellowjacket is the first drone-type ship squadron released to players.
- The Yellowjacket is probably a reference to the Yellow Jacket, an annoying insect.