Xeno Shatter Driver   Xeno Shatter Driver Turret

Shatter Driver   Heavy Shatter Driver   Xeno Shatter Driver

The Xeno Shatter Driver fires a long range Alien projectile, that shatters on impact into an arc of multiple projectiles, hitting any targets behind it.
  — In-Game Description 
Xeno Shatter Driver I II
Mass 2,723t 3,218t
DPS 314 429
DPV-P/S 837.33/628 1,144/858
Range 2,100-5,200 m
Projectile Speed 3,000 m/s 3,300 m/s
Shield Bypass +20% +30%
Firing Cycle C: 0.0 / F: 0.0 / R: 4.0 / N: 1
Obtaining (Blueprint)
Farming Tier Alien Tier 1 Alien Tier 1
Fragments 6 6
Complete Blueprint
Prev. Available in
Alien Decimation (Store)
Complete Blueprint
Curr. Available in
Alien Strike (Store)
Arms Lab Required VIII IX
Time 1d 22h 40m 2d 16h 00m
Helium-3 11,307,132 12,478,714
Antimatter 3,230,609 3,565,347

Xeno Shatter Driver I, and II Respectively


The Xeno Shatter Driver is a highly advanced version of the powerful Shatter Driver utilized by the Xeno Division, modified to deal alien damage instead. It was first made available in Alien Decimation.

Strategy and Setup


With benefits of the Shatter Driver and Heavy Shatter Driver, it also has an enormous upgrade in DPS and Speed which will null the need of any speed boosting projectile while still doing massive damage to the enemy hull, often 2 hitting Non-xeno hulls. It also has an increased shield bypass to make the enemy receive greater hull damage.

It can also equip the Xeno Siege Casing, a much more powerful version of the Siege Casing. The Xeno variant has more Module damage, projectile resist, and health added on compared to the normal variant.

It also is a blueprint making it able to be equipped an unlimited amount of time.


Adding on to the Shatter Driver and Heavy Shatter Drivers drawbacks, the Xeno Shatter Driver is very heavy. This often makes equipping them to Mk I-III Xeno hulls difficult as the weight will usually be to much to balance along with good stats.

Since it does alien type damage, all Xeno ships will have a large amount of resistance to it being their base resist and +AL armor making a very high damage reduction of usually 60% which is bad for high end Xeno combat.

It also is for Xeno Division Hulls only, which only lets it be equipped to a select few ships.



  • This is the first Xeno Projectile weapon available.
  • This is the first weapon where the projectile speed varies based on level.

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