Xeno Division ship weapons are powerful weapons designed by the infamous Xeno faction. They are powerful weapons but are restricted to specific ships and sometimes the Xeno Division themselves. This is the current list of them:
A modified version of the Disintegrator Cannon, it is the first weapon to deal alien damage. It's existence was discovered by Larus in a forum post that revealed Geir's Demon Corps intel.
Another modified version of the Cluster Missile, it does alien damage and releases a massive barrage of DPS in a short time and excel in squadron defense. It also has its own special, Xeno Munitions.
An Aurora Ray like weapon that can on be equipped on Xeno Division Hulls and gives an armor bonus. It is very heavy but is useful at destroying alien or player fleets.
A beam like energy weapon developed by the Xeno Division, they can do a decent amount of damage and has its own special, Beam Capacitors. Like all Xeno weapons they are for their faction's hulls only.
An explosive weapon developed by General Geir's Xeno Division. It releases a barrage of missiles than reloading it was reworked as its spread used to miss almost every shot, it is for Xeno Division Hulls only.
An advanced version of the Cluster Missile, the Heavy Cluster Missile is designed to do increase damage to actual ship health by using warheads with increase detonation radius.