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Overview Edit

This page lists hulls that are manufactured by the Xeno Division. They all have a 40% Alien Damage Resist bonus making them able to withstand alien forces.All Xeno hulls will start at level 70

The hulls listed on this page is not unlock-able via the ship lab and would require blueprints in order to unlock the ability to construct them. Blueprints currently can only be obtained through claiming of the prizes in event stores during the presence of an event.

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Punisher Cruiser

The Epitome of alien survival. Capable of absorbing the most amount of damage out of any ship currently in the game, with the exception of NPC Alien hulls. They sacrifice a weapon slot for an additional 1 shield slot while boasting 6 armor slots like the Heretic Cruiser.It is designed to be a tank and be very repair efficient.
Decimatormk1

Decimator Cutter

The Xeno Division's elite cutter. Capable of high speeds and massive firepower as along with its 5 weapon and 3 special slots has custom equipment that deals extra explosive and alien damage. They also have double the base HP of the Basilisk Cutter, making it able to make quick offensive attacks.
AnnihilatorMK1

Annihilator Battleship

The Xeno Division's outstanding battleship. The ultimate symbol of firepower with 7 weapon slots and 3 special slots. Very high base health, almost triple that of the Hellfire Battleship, allowing you to wipe out enemies without even a scratch. Also has incredible high base cargo capacity, so much that it carries more than 1 million cargo on it's own.
ExterminatorMK1

Exterminator Destroyer

The Xeno Division's top-of-the-line destroyer. With 4 weapons at Mk 1 along with 2 armor slots and 3 special slots, plus bonus forward/strafe speeds, this ship is devastating to player bases and Unknown Outposts alike. Still having the incredible cargo capacity of a Xeno hull, you can rip bases apart with this and have room for large amounts of cargo once you're finished.
SuppressorMk1

Suppressor

The Xeno Division's ship-X hull, a specialist. With the ability to fire at 2 targets at once, have a 360 degree firing arc, and agile speeds, this ship is difficult to escape. Designed to be a protector for your fleets, it also gets a devastating 75% additional squadron damage bonus. This ship can rip apart any fleets caught unprepared.

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