Xeno Disintegrator Cannon   Disintegrator Cannon Turret

Disintegrator Cannon   Xeno Disintegrator Cannon

Short range weapon used by the Xeno Division with built in armor plating to increase ship durability in combat.
  — In-Game Description 


Xeno Disintegrator Cannon I
DPS 164 Al 246 Al
Mass 1,386 t 1,782 t
Range 0-4,250 m
Speed 3,500 m/s
Health 693 891
Firing Cycle C: 0.0 / F: 0.8 / R: 4.2 / N: 5
Restricted to Cruisers
Restricted to Xeno DivisionA.X.I.S.Altairians
Traits Homing
Hull XP 23,577 XP 28,429 XP
Prerequisites None
EQUIP ModuleRefit
Time Time 16h 00m 1d 0h
Helium-3 Helium3 8,736,267 9,909,796
Antimatter Antimatter 4,302,938 4,880,944
Time Time 5m 47s 7m 26s


The Xeno Disintegrator Cannon is an advanced version of the Disintegrator Cannon with superior damage, built-in range increase and deals Alien Damage, taking on a green coloration instead of yellow in combat.

Strategy and Setu


Xeno Disintegrator Cannons have decent damage output in addition to the extra armor provided, an all-round improvement to your ships. They are much more mass efficient than regular Disintegrator Cannons.

They do not require any specials to extend their range unlike the regular and heavy variants, freeing up a special slot and saving some mass.

As a Xeno weapon, Xeno Disintegrator Cannons have a relatively short build time and are hence popular on Punisher Cruisers.


Xeno Disintegrator Cannons have poor firepower compared to other Xeno weapons such as the Xeno Cluster Missile, limiting the maximum offensive capability of your ships. Then again, cruisers are supposed to be tanks, not damage dealers.


  • The Xeno Disintegrator Cannon is the first weapon to be an exact replica of a counterpart weapon, but be recolored.
  • The Xeno Disintegrator Cannon is the first ever Alien Damage weapon available to players.
  • The weapon's existence was discovered in a forum post by Larus, revealing Geir's secret Demon Corps Intel.
  • Xeno Fusion Disintegrator Cannon was the original name of the weapon, but it got renamed in the March 2017 update.
  • It originally had a repair to health ratio of 0.5:1, but its repair time was doubled to match the standard repair ratio of 1:1. It also had a DPS of 143/214, which had been increased to the current values.
  • The Xeno Disintegrator Cannon used to be affected by the Punisher Cruiser's armor mass reduction, but it was deemed too strong and later removed.