|“||Upgraded Armored Thrusters with Xeno Division armor technology, they are able to sustain more damage and keep ships just as fast.||”|
|— In-Game Description|
|Xeno Armored Thruster||I||II||III|
|Speed||+50 m/s||+70 m/s||+90 m/s|
|Turning||+3.0 deg/s||+5.0 deg/s||+7.0 deg/s|
|Hull XP||3,346 XP||4,000 XP||4,542 XP|
|Restricted to||Xeno Division, A.X.I.S., Altairians|
|Ship Lab Required||VII||VIII||IX|
|Time||18h 00m||22h 30m||1d 6h|
|Time||13m 01s||17m 34s||21m 29s|
Strategy and Setup
Xeno Armored Thrusters are useful on the vast majority of ships, similar to Armored Thrusters. The extra forward speed allows your ships to better kite and catch enemy targets.
Xeno Armored Thrusters give a massive health bonus; this has a repair to health ratio of 0.5, which is better than all pre-Xeno Division tech. As a result, ships equipped with this thruster become tougher and still retain good repair efficiency.
Note that this thruster has a very low XP value for its tier, enabling your fleet to fight lower-level PvP targets.
Xeno Armored Thrusters turn slightly slower than Fusion Thrusters, although this is not much of a disadvantage compared to the various benefits.
- The winner for killing the most Geir's Fortresses during Eradication received an Elite Suppressor armed with Xeno Seeker Missiles as well as the new Xeno Armored Thruster, before the tech was even introduced into the game as a blueprint.
- It is believed to be a remake of the Strike Thrusters because they share the same icon.