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Viper Missile   Heavy Viper Missile

The Viper Missile strikes fast and homes in on its targets, raining Explosive warheads from afar.
  — Fan-made Description 
Viper Missile Stats
Range 7,500-18,500 m
Projectile Speed 3,500 m/s
AoE Radius 350 m
Shield Bypass +25%
Firing Cycle C: 0.0 / F: 4.6 / R: 2.0 / N: 6

Fan-made art of the Viper Missile.


The Viper Missile is a devasting Alien weapon that deals Explosive-type AoE damage. It looks very similar to the player Hydra Missile, but has a much greater firing rate and projectile speed.

As a Barrage Hive weapon, this weapon has built-in shield bypass, increasing damage to the armor through shields.


Each Hive in Barrage Hive Fleets is equipped with 2 Viper Missiles. They deal extreme damage from afar, inflicting heavy armor damage due to the built-in shield bypass of the Hives. Each Viper volley consists of 6 shots that all target a single ship, allowing this weapon to continue hitting a ship even after strafing it backward. This greatly increases the difficulty of shield-switching.

In Ancient Hive Fleets, the Ancient Hives summon Barrage Hives which each contain 1 Viper Missile. However, this Viper Missile deals much less damage than in normal Barrage Hives.

Barrage Harvesters instead use an advanced version of the weapon, the Heavy Viper Missile.


This weapon has a large minimum range. It would be wise to blitz in and enter the minimum range as soon as possible to minimize the damage taken.

In order to successfully shield-switch, one must strafe the targeted ship backwards before the second volley is fired, otherwise the same ship will get targeted twice.

Note that ship-blocking is effective against this weapon, meaning that you could block the missiles by putting another ship in front of the target. Beware of the AoE that can potentially damage multiple ships!



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