Stats on this page have not been confirmed by KIXEYE and hence are not 100% accurate.
|“||The Viper Missile strikes fast and homes in on its targets from very long distances.||”|
|— Fan-made Description|
|!THIS WEAPON IS UNAVAILABLE TO PLAYERS!|
|Projectile Speed||3,500 m/s|
|AoE Radius||350 m|
As a Barrage Hive weapon, this weapon has built-in shield bypass, increasing damage to the armor through shields.
Each Hive in Barrage Hive Fleets is equipped with 2 Viper Missiles. They deal extreme damage from afar, inflicting heavy armor damage due to the built-in shield bypass of the Hives. Each Viper volley consists of 6 shots that all target a single ship, allowing this weapon to continue hitting a ship even after strafing it backward. This greatly increases the difficulty of shield-switching.
The Barrage Harvesters possess an advanced version of this weapon, the Frenzied Viper Missile. It has more range (both maximum and minimum) and fires 12 shots over a longer period of time instead of 6. Each Barrage Harvester contains 3 of this weapon, which deal a massive amount of damage.
In Geir's Fortress, Geir's elite Harvester guard also has Frenzied Viper Missiles (4 of them), but they have slightly less range and deal much less damage.
This weapon has a large minimum range. It would be wise to blitz in and enter the minimum range as soon as possible to minimize the damage taken.
In order to successfully shield-switch, one must strafe the targeted ship backwards before the second volley is fired, otherwise the same ship will get targeted twice.
Note that ship-blocking is effective against this weapon, meaning that you could block the missiles by putting another ship in front of the target. Beware of the AoE that can potentially damage multiple ships!
- The Viper Missile first appeared in Unknown Barrage Hive fleets during the first Alien Mobilization of March 2017. Many players avoided these fleets due to the massive repair bills they gave.