Vector Torpedo   Vector Torpedo Turret

Vector Torpedo   Infernal Vector Torpedo

The Vector Torpedo is a dreaded VSec Explosive weapon with torpedos that can alter their vectors in mid-flight.
  — In-Game Description 
Vector Torpedo I II III
Mass 406t 571t 848t
DPS 20 26 34
DPV 140 182 238
Range 2,000-4,700 m
Projectile Speed 1,100 m/s
AoE Radius 400 m
Firing Cycle C: 0.0 / F: 2.0 / R: 5.0 / N: 2
Sound Effects
Weap fire gmissile 01
Weap fire gmissile 02
Weap fire gmissile 03
Obtaining (Blueprint)
Farming Tier VSec Tier II VSec Tier II/III VSec Tier III/IV
Fragments 4 5 6
Complete Blueprint
Prev. Available in
Arms Race (Store),
Crossfire (Store),
Riot (Store),
Special Event (Store)
Arms Lab Required VII VIII IX
Time 57m 30s 1h 55m 3h 57m 30s
Helium-3 502,800 1,234,095 4,653,608
Antimatter 88,729 411,365 1,551,203
Vector 1+2+3

Vector Torpedo I, II, and III, Respectively


Blast your foes with the semi-guided Vector Torpedo.
  — Event Store 

The Vector torpedo is an explosive weapon. It was available in the event Countermeasures, later its blueprint and built variants of it was available in riots and feature events before being added as a blueprint, its blueprints can be found by defeating level 30-55 VSec fleets.  

Vector torpedoes can be recognised firing missiles with medium speed that change their trajectory to pursue a moving target. They leave an orange rocket trail behind and fire in volleys of two. They are very common weapons on battleships among mid level and high level players.  

Strategy and Setup


The Vector torpedo inflicts moderate damage comparable to a stronger Hydra missile. It never misses and is considered a long range weapon making it an excellent weapon of choice for battleships because of its range and homing abilities. Its large area of damage can be further enhanced with antimatter warheads or volatile fuel. It would also be beneficial to pair the torpedo with a stasis weapon, like the NET torpedo and volatile fuel, if you are using it in fleet vs. fleet.

Enemy warships with impaired movement have a much tougher time pursuing ships equipped with Vector torpedoes and entering there minimum range where it cannot fire. Vector torpedoes particularly synergizes well with the NET torpedo, as it has a similar range and the same speed, and it would greatly benefit from the AM Warheads boost or volatile fuel.

Vector torpedoes have no spread and are not affected by sweep launcher.


The Vector torpedo has a comparatively average firepower in comparison to other weapons. Its minimum range greatly reduces its effectiveness at short-medium range, making battleships even less capable of warding off cutters.

The Minimmum range also makes it useless at warding off squadrons, necessitating the need for other weapons with no minimum range such as energy weapons, or the Manifold Missile and Frenzied Scatter Missile.

The Vector Torpedo is also outranged by the Arc Missile as well as the Infernal Wave Driver and the Shatter Driver and its variants, which means battleships equipped with this weapon must also be extremely careful not to fall into the trap of being kite


  • The Vector torpedo fires twice with a short delay in between, before taking a lengthy reload time.
  • The Vector torpedo was buffed during the 27th of January patch, increasing its tracking time from three seconds to five seconds, and reducing its minimal range to just 2,000 metres and overall reducing mass requirements. Now it most certainly will hit its target for sure, especially with Volatile Fuel.
  • Vector torpedoes originally couldn't be blocked, as they passed through ships in their way, rather than colliding and instead, hitting their targets.


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