|Vector Torpedo||Vector Torpedo Turret|
|Vector Torpedo||Infernal Vector Torpedo|
|“||The Vector Torpedo is a dreaded VSec Explosive weapon with torpedos that can alter their vectors in mid-flight.||”|
|— In-Game Description|
|Mass||406 t||571 t||848 t|
|AoE Radius||400 m|
|Firing Cycle||C: 0.0 / F: 2.0 / R: 5.0 / N: 2|
|Traits||Homing, Pass Through|
|Hull XP||2,180 XP||3,038 XP||3,808 XP|
|Farming Tier||VSec Tier II||VSec Tier II/III||VSec Tier III/IV|
|Arms Lab Required||VII||VIII||IX|
|Time||35m 30s||1h 40m 30s||3h 57m 30s|
|“||Blast your foes with the semi-guided Vector Torpedo.||”|
|— Event Store|
The Vector Torpedo is a guided Explosive weapon with long range, commonly used in medium-level combat.
It fires two homing torpedoes one by one that ignore any obstacles in the way and inflict a medium-sized explosion.
Strategy and Setup
Vector Torpedoes have very long range and high accuracy, enabling ships equipped with this weapon to destroy most enemies without taking a single hit.
Their homing ability combined with relatively high damage per shot can instantly destroy a group of squadrons.
Vector Torpedos deal low damage but are quite massive, and are thus outperformed by weapons that only have a slight range disadvantage such as Aurora Rays boosted by Focused Optics V. They are directly outclassed by Polaron Rays with the same range booster.
Vector Torpedos also have a sizable minimum range, allowing rapid ships and squadrons to close in and hide inside it while firing at your ships.
- The Vector Torpedo originally had 3 seconds of tracking time, a minimum range of 3,000 m and a mass requirement of 508/714/1,060 t. It was greatly buffed due to its unpopularity and now has 5 seconds of tracking time, making this weapon almost fully-guided instead of being "semi-guided".
- It is the only explosive weapon to have a homing effect until the Seeker Missile and it's variants was released.