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Trident Destroyer

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The Trident destroyer is designed to bombard enemies at long range. Like all destroyers, it has a narrow field of fire.
  — In-Game Description 

Trident Destroyer
Trident Destroyer Unity
Information
Faction Miner Rebellion
Hull Tier 3
Weapon Slots 2
Armor Slots 1
Shield Slots 1
Special Slots 2
Health 350
Unladen Mass 350 t
Max Mass 4500 t
Max Cargo 116,000 t
Firing Arc 45 deg
Combat Speed 200 m/s
Turning Speed 15 deg/s
Strafe Speed 120 m/s
Sector Speed 240 AU/h
Modifiers 150% Range
Research
Requirements Broadsword Destroyer, Ship Lab IX, Ship Factory IX
Time 9d 6h
Helium-3 43,167,910
Antimatter 7,617,866
Build
Build Time 2d 22h 51m 30s
Helium-3 33,722,001
Antimatter 3,746,889
Base Repair Time 5m 50s

Trident Destroyer MKII
Trident Destroyer MKII
Information
Weapon Slots 2
Armor Slots 1
Shield Slots 1
Special Slots 2
Resistance Slots 1 (+1)
Health 350
Unladen Mass 350t
Max Mass 4725 t (+5%)
Max Cargo 145,000 (+20%)
Firing Arc 45 deg
Combat Speed 200 m/s
Turning Speed 15 deg/s
Strafe Speed 120 m/s
Sector Speed 240 AU/h
Modifiers +100% Cruiser Damage
150% Range
-5% Weapon Mass
+10% Shield Bypass
Unlocking
Requirements Workshop ?, Trident Destroyer
Research Time
Mineral Ore
Craft
Craft Time  ?
Mineral Ore  ?
Pattern x1 Trident Destroyer MKII
Cores x3 Destroyer T3
Ship Parts x10 Trident Destroyer Parts
Faction Armaments x256 Rebel Armaments

Trident Destroyer MKIII
Trident Destroyer MKIII
Information
Weapon Slots 2
Armor Slots 1
Shield Slots 1
Special Slots 2
Resistance Slots 1
Health 350
Unladen Mass 350t
Max Mass 4950 t (+5%)
Max Cargo 174,000 (+17%)
Firing Arc 45 deg
Combat Speed 200 m/s
Turning Speed 15 deg/s
Strafe Speed 120 m/s
Sector Speed 240 AU/h
Modifiers +130% Cruiser Damage
150% Range
-10% Weapon Mass
+15% Shield Bypass
Unlocking
Requirements Workshop ?, Trident Destroyer
Research Time
Mineral Ore
Craft
Craft Time  ?
Mineral Ore  ?
Pattern x1 Trident Destroyer MKIII
Cores x3 Destroyer T3
Ship Parts x30 Trident Destroyer Parts
Faction Armaments x320 Rebel Armaments

Trident Destroyer MKIV
Trident Destroyer MKIV
Information
Weapon Slots 3 (+1)
Armor Slots 1
Shield Slots 1
Special Slots 2
Resistance Slots 1
Health 350
Unladen Mass 350t
Max Mass 5175 t (+5%)
Max Cargo 203,000 (+15%)
Firing Arc 45 deg
Combat Speed 200 m/s
Turning Speed 15 deg/s
Strafe Speed 120 m/s
Sector Speed 240 AU/h
Modifiers +160% Cruiser Damage
150% Range
-15% Weapon Mass
+20% Shield Bypass
Unlocking
Requirements Workshop ?, Trident Destroyer
Research Time
Mineral Ore
Craft
Craft Time  ?
Mineral Ore  ?
Pattern x1 Trident Destroyer MKIV
Cores x3 Destroyer T3
Ship Parts x90 Trident Destroyer Parts
Faction Armaments x400 Rebel Armaments

GeneralEdit

The Trident Destroyer is a mid level, tier three Miner Rebellion hull. It is the last destroyer available for research to players.

They are mostly seen used by mid level players, some high level players use them due to their near instant repairs.


Strategy and SetupEdit

Trident destroyers are a mid-level warship that is effective at basing and destroying cruisers when upgraded to MK IV.

Advantages: Edit

Trident destroyers compared with its predecessor, the Broadsword destroyer, has more mass and armour. It can be configured with more firepower and durability easily.

Trident destroyers can be upgraded to MK IV where it receives an extra weapon slot.

Trident destroyers range bonus allows it to engage enemy ships from a long distance. It can usually land the first shots in battle, excluding squadrons.

Trident destroyers are very effective at destroyers when upgraded to MK IV.

Disadvantages: Edit

Like all destroyers, they are rather fragile, easy to flank with agile ships and lack raw amounts of firepower.

Trident destroyers are particularly oriented for PvP combat, both fleet combat and basing. It can also attack mid level VEGA fleets but not efficiently since it lacks firepower to eliminate VEGA cruisers and battleships quickly enough to avoid sustaining damage. It lacks the mobility to avoid fire like cruisers and battleships.

SETUP Edit

Common weapons equipped are Aurora rays, Impulse beams, Archer beams, Thermal beams, Polaron rays, ECHO rays with focused optic V.

It is not recommended to equip weapons that have blind spots, as ships can very easily enter those regions and attack, rendering the Trident destroyer helpless.

Siege drivers, Impulse beams and Arc missiles can be very effective at destroying bases, out ranging the medium and close range turrets. Remember to use decoys to draw away fire.

TriviaEdit

  • The Trident destroyer was the first destroyer to have a shield slot.
  • An enhanced version of the Trident destroyer used to be available in the market and featured improved armour and agility. It has since been deprecated.

Gallery Edit

















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