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General


Advanced module and ship upgrades, including shields are research at the tech lab.
  — In-game description 

The Tech Lab is one of three research labs. Its primary purpose is to research new Technology, such as shields, weapon boosts, cargo enhancers, and thrusters. It can't, however, research blueprint technology, such as rechargeable shields.

Players often avoid putting armor or shields on these labs to reduce the repair time in the event they are destroyed.

Specification

Tech Lab I II III IV V VI VII VIII IX X XI XII
Health 76 108 152 214 303 427 603 853 1,205 1,701 2,650 3,843
Max. Mass 90t 130t 180t 250t 350t 490t 680t 950t 1,330t 1,860t 6,476t 7,756t
Collateral Damage 19 27 38 80 114 160 302 427 603 851 1,060
Slot Config. --- +Armor --- +Shield --- +Armor +Shield
XP Change N/A 10
Upgrade
Time N/A 3m 20s 50m 00s 3h 20m 10h 00m 1d 0h 48m 2d 2h 00m 3d 6h 00m 5d 17h 48m 8d 17h 28m 9d 4h 00m
Mineral Ore N/A 11,586 31,857 87,607 240,925 662,542 1,821,992 5,010,477 12,440,932 30,313,304 121,253,536
Antimatter N/A 0 1,377,881 7,578,436 41,680,903
The Bridge Required N/A I II III IV V
Repair
Time 1m 16s 1m 48s 2m 32s 28m 21s 44m 10s

Appearance

Level Normal Damaged Destroyed
I-III Icon Tech Lab 1 Tech Lab Damaged 1 Tech Lab Destroyed 1
IV-VI Icon Tech Lab 2 Tech Lab Damaged 2 Tech Lab Destroyed 2
VII-IX Icon Tech Lab 3 Tech Lab Damaged 3 Tech Lab Destroyed 3
X-XII Icon Tech Lab 4 Tech lab Damaged 4 Tech Lab Destroyed 4

Trivia

  • The Tech lab used to be much darker in color. This was changed by KIXEYE in a update and has since been the lighter color

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