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The Suppressor is a hybrid of Alien and human tech built to counter squadrons by focusing on anti-squadron targeting technology.
  — In-Game Description 

Suppressor
SuppressorMk1
Information
Faction Xeno Division
Hull Tier 6
Weapon Slots 5
Armor Slots 2
Shield Slots 1
Special Slots 2
Resistance Slots 0
Health 4,500
Unladen Mass 488t
Max Mass 9,750
Max Cargo 940,700t
Firing Arc 360 deg
Combat Speed 320 m/s
Turning Speed 20 deg/s
Strafe Speed 150 m/s
Sector Speed 270 AU/h
Modifiers 40% Alien Resist,
2 Max Targets,
+75% Squadron Damage
Unlocking
Requirements Ship Factory X,Ship Lab X
Event Points Required 1,500,000
Available in Eradication

Alien Repeating Events

Build
Build Time 4d 16h
Helium-3
Antimatter
Base Repair Time 37m 30s

Suppressor MKII
SuppressorMk1
Information
Weapon Slots 5
Armor Slots 2
Shield Slots 1
Special Slots 2
Resistance Slots 1 (+1)
Health 4,500
Unladen Mass 488t
Max Mass 10240t (+5%)
Max Cargo 1,128,840t (+17%)
Firing Arc 360 deg
Combat Speed 320 m/s
Turning Speed 20 deg/s
Strafe Speed 150 m/s
Sector Speed 270 AU/h
Modifiers 40% Alien Resist,
2 Max Targets,
+85% Squadron Damage,
-5% Weapon Mass
Unlocking
Requirements Workshop IX
Revelation Cruiser Mk II
Research Time
Mineral Ore
Craft
Craft Time
Mineral Ore
Pattern x1 Suppressor MKII
Cores x5 T6 Specialist
Faction Armaments x2,048 Xeno Division Armaments

Suppressor MKIII
SuppressorMk3
Information
Weapon Slots 5
Armor Slots 2
Shield Slots 1
Special Slots 2
Resistance Slots 1
Health 4,500
Unladen Mass 488t
Max Mass 10,752t (+5%)
Max Cargo 1,175,875t (+4%)
Firing Arc 360 deg
Combat Speed 320 m/s
Turning Speed 20 deg/s
Strafe Speed 150 m/s
Sector Speed 270 AU/h
Modifiers 40% Alien Resist,
2 Max Targets,
+100% Squadron Damage,
-15% Weapon Mass
Unlocking
Requirements Suppressor Mk II
Workshop IX
Revelation Cruiser Mk III
Research Time
Mineral Ore
Craft
Craft Time
Mineral Ore
Pattern x1 Suppressor MKIII
Cores x5 T6 Specialist
Faction Armaments x2,560 Xeno Division Armaments

Suppressor MKIV
SuppressorMk3
Information
Weapon Slots 6 (+1)
Armor Slots 2
Shield Slots 1
Special Slots 2
Resistance Slots 1
Health 4,500
Unladen Mass 488t
Max Mass 11,215t (+5%)
Max Cargo 1,222,910t (+4%)
Firing Arc 360 deg
Combat Speed 320 m/s
Turning Speed 20 deg/s
Strafe Speed 150 m/s
Sector Speed 270 AU/h
Modifiers 40% Alien Resist,
2 Max Targets,
+125% Squadron Damage,
-30% Weapon Mass
Unlocking
Requirements Suppressor Mk III
Workshop IX
Revelation Cruiser Mk IV
Research Time
Mineral Ore
Craft
Craft Time
Mineral Ore
Pattern x1 Suppressor MKIV
Cores x5 T6 Specialist
Faction Armaments x3,200 Xeno Division Armaments

Suppressor MKV
SuppressorMk5
Information
Weapon Slots 6
Armor Slots 2
Shield Slots 1
Special Slots 2
Resistance Slots 1
Health 4,500
Unladen Mass 488t
Max Mass 11,700t (+5%)
Max Cargo 1,269,945t (+4%)
Firing Arc 360 deg
Combat Speed 320 m/s
Turning Speed 20 deg/s
Strafe Speed 150 m/s
Sector Speed 270 AU/h
Modifiers 50% Alien Resist,
2 Max Targets,
+150% Squadron Damage,
-50% Weapon Mass
Unlocking
Requirements Suppressor Mk IV
Workshop IX
Research Time
Mineral Ore
Craft
Craft Time
Mineral Ore
Pattern x1 Suppressor MKV
Cores x5 T6 Specialist
Faction Armaments x4,000 Xeno Division Armaments

Suppressor MKVI/Elite
SuppressorMk6
Information
Weapon Slots 6
Armor Slots 2
Shield Slots 1
Special Slots 2
Resistance Slots 1
Health 4,500
Unladen Mass 488t
Max Mass 11,700t
Max Cargo 2,539,890t (+50%)
Firing Arc 360 deg
Combat Speed 320 m/s
Turning Speed 20 deg/s
Strafe Speed 150 m/s
Sector Speed 270 AU/h
Modifiers +50% Alien Resist
Unlocking
Credit Cost 1,250,000

General Edit

The Suppressor is a hull designed by the Xeno Division, and the second of the Class X hulls, the first being the Demon Corps' Legion Battleship. It is however, much more known as a Specialist class and is built to counter squadrons with its 2 Max Targets and Innate Squadron damage bonus.

Strategy and Setup Edit

Advantages: Edit

The main advantage to the Suppressor, is its incredible counter-squadron capabilities. It has a high mass and the ability to target 2 maximum targets, practically doubling its fire power once 2 targets are in range. Along with this it contains a massive 75% bonus squadron damage making it able to obliterate squadrons immediately. It also has a 360 deg firing arc so it has no blind spot.

It has the speed of a cruiser meaning it will be able to catch up to almost every Xeno Division Hulls except the cutter, which isn't very popular. This makes it an excellent support ship against squadrons in fleets. It also has built in Alien resistance giving it better livability against Aliens.

Like all the other Xeno Hulls it have access to Talonite Armor and its variants the best armor in the game making it able to be very tanky alongside supporting. It also can access powerful weapons and Alien weapons which are far better than normal weapons increasing its DPS aswell.

It isn't meant for PvP but its double targeting can still do an excellent job at dealing damage to the enemy, alongside its 5 weapon slots. Furthermore, it is very good at kiting short-ranged builds, as it does not have to strafe in order to engage the enemy.

Disadvantages: Edit

However, even though it has alot of weapon slots and dual targeting it is definitely not suited toward front line PvP as it has no combat bonuses gained whatsoever in mark upgrades and does not have any range modifier which makes it able to be easily outranged and kited. As the description says, it is a support ship meaning only 1 or 2 are truly needed.

Suppressors are particularly vulnerable to battleships, being effectively cruisers with less armor. Battleships do not get bonus damage against them, but having less than half the health of a cruiser, this does not truly matter.

The Suppressor is rather hard to mark up as their crafting boxes are extremely hard to obtain usually being on the highest level fleets possible. If one decides to farm the materials they will usually get resources from the crafting boxes than actual parts and it will usually leave you with heavy repairs. On the good side though, it doesn't need parts.

Many players often already have a rather good squadron defence in PvP and PvE and will usually not sacrifice important damage dealing or a carrier in replacement of the Suppressor. Sometimes, another Punisher Cruiser or a Tormentor Carrier is a much better alternative.

Setup: Edit

See Suppressor Builds for more info.

Gallery Edit

TriviaEdit

  • The Suppressor is the first Specialist class hull.
  • Although it is a Ship X it is considered a Specialist as the Legion Battleship was still technically a battleship.
  • It is the first hull to receive the ability to target 2 things at once along with built in bonus squadron damage.
  • The Suppressor is a combo of 3 hull types, Cruiser, Corvette, and an unknown type that is built for squadrons.
  • The player who won the Eradication Fortress contest won a Suppressor Mk E with Xeno Seeker Missile and Xeno Armored Thrusters before it was released.

VideoEdit

Xeno Suppressor00:12

Xeno Suppressor

Suppressor Model 360

VEGA Conflict Suppressor (The key to lower repair times!)02:04

VEGA Conflict Suppressor (The key to lower repair times!)

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