|“||The Skirmish Armor has built-in resistance to both Energy and Explosive Weapons, for better performance in close-quarters combat.||”|
|— In-Game Description|
|!THIS ARMOR CAN ONLY BE EQUIPPED ON IRON STAR COMPANY HULLS!|
Prev. Available in
|Scorched Earth (Store),|
Alien Decimation (Store)
Curr. Available in
|Sector Strike (Store)|
|Ship Lab Required||VI||VII||VIII|
|Time||36m 00s||2h 10m 30s||4h 30m 30s|
|Time||12m 00s||18m 20s||27m 40s|
Strategy and Setup
With the built in resistance the only differentiating traits in comparison to Zynthium armor, it is superior to it in defensive performance against energy weapons and explosive weapons. It is also lighter as well, this makes it a direct upgrade over Zynthium armor and an overall good armor to use with no drawbacks on Iron Star ships.
The resistance effect can be stacked to an impressive effect on ISC ships. MK V Heretic cruisers can be be equipped with 7x Skirmish armor and and 1x Armored cargo hold with 1x energy resistor III has increased 7200 health against energy weapons from all the resistance combined, increasing the ship's health against energy weapons from 20,100 to 31,400 armor.
- The Skirmish armor is the first resistance armor made into the game.
- The Skirmish armor originally had explosive resistance along with energy resistance. An update that reduced the resistance to 10% had been met with revolt by vast majority of players, Kixeye later reversed these changes.