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Shockwave Shield

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Shockwave Shield   Shockwave Field

Shields defend the hull from most damage. The Shockwave Shield lasts longer against explosive weapons.
  — In-Game Description 

Shockwave Shields

Shockwave Shield I II III IV V
Mass  17t 50t 150t 450t 900t
Defense 90%
Resists Explosive
Shield Energy 50 150 450 1,350 2,700
Tech Lab Required II IV VI VIII X
Time 7h 12m
Helium-3 19,853,175
Antimatter 3,503,502
Time 1m 1m 30s 3m 21m 30s
Helium-3 90 1,540 39,840 755,327
Antimatter 0 0 0 133,293

General Edit

Shockwave Shields are the second type of shield that players can research. They resist damage from explosive type weapons, with a built in 50% resistance damage to them. That is, they can absorb twice as much explosive damage indicated by their shield energy. They are used by mid level players and younger but not used anymore because they lack strength by high level players.

The Shockwave shield boasts a shield strength that is superior to the Deflector shield, but still weaker than the Spectral Shield. However, it also has higher mass then the Deflector shields, though it is still lighter than the Spectral shields.

The shield is however, vulnerable to energy and projectile weaponry, especially weapons such as the Gladius driver, Thermal beam, Aurora rays and especially large numbers of the ECHO ray.

It is also useful when dealing with enemy carriers bearing Bomber squadrons, which can inflict a massive level of damage. They are also ideal for absorb damage from common weapons such as Hydra missiles, SICO missiles and Vector torpedoes. When equipped with Shockwave shields, only engage fleets that feature explosive weapons,

One of the more common uses for the Shockwave shield is for ships designed to absorb damage while other ships deal damage for farming VEGA fleets. As many higher-level fleets tend to use explosive weaponry, it makes for a useful diversion.

Trivia Edit

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