“ The Shockwave Field uses reactive systems to minimize the destructive force of enemy Explosive weapons. ” — In-Game Description
I II III IV V
290 t 392 t 549 t 768 t 1,076 t
700 980 1,372 1,921 2,689
2,625 XP 3,675 XP 5,144 XP 7,206 XP 10,082 XP
Previous level of Shockwave Field
Tech Lab Required
VI VII VIII IX X
2h 38m 00s 7h 53m 20s 23h 38m 20s 1d 23h 15m 3d 22h 30m
9,829 49,178 233,726 1,007,612 5,500,731
0 0 12,301 111,957 970,718
657 XP 919 XP 1,286 XP 1,802 XP 2,521 XP
15m 50s 47m 20s 2h 21m 50s 4h 43m 30s 9h 27m 00s
491 2,460 12,301 55,979 291,214
0 0 0 0 32,357
The Shockwave Field is the basic
Explosive-resisting base shield.
Strategy and Setup
Shockwave Fields are most useful for clustered bases where base attackers would most likely use Explosive weapons such as
Creeper Torpedoes and Arc Missiles to deal damage to multiple modules at once. They are excellent against the near-unstoppable Manifold Missile blitz tactic.
This shield should be used on
Storage Modules and Antimatter Silos that are behind Combat Modules as they are often damaged by Explosive weapons that target the Combat Modules in front.
Shockwave Fields only have moderate shield energy, making them less effective overall than
Modules with active Shockwave Fields are encased in a blue dome, which occasionally pulses orange but is hardly noticeable.