Shatter Driver   Shatter Driver Turret

Shatter Driver   Heavy Shatter Driver   Xeno Shatter Driver

The Shatter Driver fires a long range projectile, that shatters on impact into an arc of multiple projectiles, hitting any targets behind it.
  — In-Game Description 
Shatter Driver I II III
Mass 990t 1,188t 1,386t
DPS 71 86 100
DPV-P/S 189.33/142 229.33/172 266.67/200
Range 2,100-5,200 m
Projectile Speed 1,500 m/s
Firing Cycle C: 0.0 / F: 0.0 / R: 4.0 / N: 1
Obtaining (Blueprint)
Complete Blueprint
Prev. Available in
Outbreak (Store)
Complete Blueprint
Curr. Available in
Alien Strike (Store)
Arms Lab Required VII VIII IX
Time 4h 30m 6h 00m 9h 00m
Helium-3 5,449,220 6,620,802 7,792,385
Antimatter 1,556,920 1,891,658 2,226,396

Shatter Driver I, II, and III Respectively


The Shatter Driver is a powerful projectile weapon utilized by the Xeno Division. It was first made available in the event Outbreak, while the Heavy version and the Xeno version were subsequently made available in Alien Mobilization and Alien Decimation respectively.

Upon hit or reaching max range, it will split into 5 secondary projectiles which travel a further 1 km, hitting additional enemies behind the main target.

The weapon's primary shot has been tested to deal 2/3rds of its listed DPS, while each secondary projectile inflicts 10% of the listed DPS.

Strategy and Setup


Having a massive 5,200m range (even more with the fragments) it can safely outrange many weapons in the game including the infamous Siege Driver. This makes it excellent for both PvP and PvB as its long range makes easier kiting with battleships and cruisers. The large range also makes sniping alot easier especially against the many turrets on an Alien outpost.

It also can deal massive damage, which isn't common on the normal variant. The main projectile does a decent amount of damage. But then the weapon splits, dealing additional damage against grouped foes, piercing them along the way. However, the splitting can be very useless if the enemy comes at you horizontally to your position, whhich cutters normally do. This proves even better on grouped bases as they will quickly fall due to the insane splitting and damage.

Exterminator Destroyers also have an unique special almost made for the Shatter driver, which is Siege Casings. This gives it immense buffs with speed but also health,resistance, and module damage bonuses making it a very important sniper.


However, it is easily replaced with the Heavy Shatter Driver and for higher marks Xeno Shatter Driver which all have superior stats than the normal version.

Since only the Exterminator Destroyer can equip the Siege Casing. Other Xeno hulls will have to resort the Iridium Magnets V which gives a massive 51% weapon mass increase which will leave less room for tech on a hull.

Its splitting also seems random as sometimes it doesn't trigger at all. Along with this, foes traveling horizontally to the weapon will have no damage dealt from the splitting, which basically splits the DPS in half only making it the main projectile do damage.

It also can only be equipped on Xeno Division Hulls, which isn't surprising due to the common trend of this. This can make it useless to any non-xeno hull owning players as only that faction can equip it.



  • This is the first Xeno Division Projectile weapon available.
  • This is the first Xeno Division weapon that also splits and pierces
  • Its real range could be called 5,600m due to the fragments, the base 5,200m range itself already outranges the Siege Driver and the fragment range outranges the Precise Gauss Driver.
  • Players think of the Shatter Driver as a projectile Manifold Missile due to how similar they are in battles.

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