Seeker Missile   Heavy Seeker Missile   Xeno Seeker Missile

The Seeker Missile fires a continuous stream of explosive missiles as quickly as possible.
  — In-Game Description 
Seeker Missile I II III
Mass 447t 536t 626t
DPS 54 65 76
DPV 54 65 76
Range 0-3,500 m
Projectile Speed 2,500 m/s
AoE Radius 50 m
Firing Cycle C: 0.0 / F: 0.8 / R: 0.2 / N: 4
Obtaining (Blueprint)
Complete Blueprint
Prev. Available in
Eradication (Store)
Arms Lab Required VII VIII IX
Time 3h 15m 3h 45m 4h 30m
Helium-3 4,389,713 5,267,656 6,145,598
Antimatter 1,567,755 1,881,306 2,194,857

Seeker Missile I, II, and III Respectively


The Seeker Missile is a explosive weapon designed by the Xeno Division. Its Heavy and Xeno Variants were then subsequently made available in Alien Mobilization and Alien Decimation.

It fires explosive missiles extremely quickly, comparable to the Gatling Ray in speed. It is made to defeat high level swarms due to the firing speed and AoE of this weapon.

Strategy and Setup


Its main purpose and advantage, is its amazing squadron efficiency. Its continuous stream of missiles, DPS, and AoE make it perfect at destroying squadrons quickly. Due to the carriers and their squadrons they release the Seeker can be an effective hard counter.

When paired with the Suppressor it can almost instantly destroy swarms. With the Suppresor's innate squadron damage bonus and the overuse of squadrons having 1 in a fleet for swarm defence is a good idea.

It is incredibly light weight meaning much more armor and specials can be equipped while maintaining a okay DPS for the hull.


Though, it is severely lacking in combat strength. It has a very low DPS and range which anti-squadron weapons like the Manifold Missile or Xeno Cluster Missile do not have. Thus, it is not advised to be used on anything but the Suppressor and only to be against squadrons.

Even worse, its DPS is quite low meaning it cannot take on Alien Outposts swarms or Gladiator Swarms effectively making them rather underwhelming in current PvP. It is easily replaced with the Heavy Seeker Missile and Xeno Seeker Missile because of this.

It is also Xeno Division Hulls only severely restricting the use of this weapon.


If you only have the normal version, Manifold Missile is a much better alternative but if you don't have it or just don't want to use it the Suppressor is almost the only hull that should equip this. Try to equip 5x level III and Antimatter Warheads if you can to boost its AoE.

Try to have 1 Suppressor in a fleet to deal against swarms due to its over use in PvP and now PvE with the Alien bases and fleets receiving much more powerful swarms.



  • The Seeker Missile is the second type of Gatling weapon, the first being the Gatling Ray and its variants.
  • Players often do not use the normal Seeker Missile due to its low DPS and instead use the Manifold Missile.

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