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Scatter Missile   Frenzied Scatter Missile


The Scatter Missile is an Explosive weapon that deals a fair amount of damage in an area.
  — In-Game Description 

Stats

Scatter Missile I
ScatterMissile1
II
ScatterMissile2
III
ScatterMissile3
IV
ScatterMissile4
V
ScatterMissile5
SPECIFICATIONS Notepad
DPS 10 Ex 13 Ex 16 Ex 20 Ex 25 Ex
Mass 100 t 140 t 195 t 275 t 385 t
Range 0-3,750 m
Speed 1,500 m/s
AoE Radius 300 m
Spread 20 deg
Firing Cycle C: 0.0 / F: 0.8-1.2 / R: 2.0 / N: 5-7
Hull XP 7 XP 15 XP 30 XP 45 XP 60 XP
RESEARCH ArmsLabResearch
Prerequisites Previous level of Scatter Missile,
Rail Driver I
Arms Lab Required II III IV V V
Time Time 10m 00s 20m 00s 54m 00s 3h 08m 11h 06m
Helium-3 Helium3 16,000 60,900 227,700 843,695 2,922,300
Antimatter Antimatter 0 0 0 44,405 324,700
Module XP 365 XP 501 XP 651 XP 851 XP 1,026 XP
EQUIP ModuleRefit
Time Time 2m 30s 3m 30s 5m 30s 11m 30s 30m 30s
Helium-3 Helium3 3,270 12,280 45,690 168,939 584,721
Antimatter Antimatter 0 0 0 8,892 64,969


General

The Scatter Missile is a beginner Explosive weapon for ships. Higher-level Scatter Missiles contain more missiles per volley, resulting in more consistant damage output.

It fires a quick volley of missiles in a small spread. Like all Explosive weapons, Scatter Missiles have an area of effect that damages all targets within equally. 

Strategy and Setup

Advantages

Scatter Missiles have excellent firepower against grouped enemies. Its AoE can multiply the damage output, depending on how many ships are caught in the blast.

Scatter Missiles also have decent range, enough to compete against other beginner-level weapons such as the Rail Driver.

Disadvantages

Scatter Missiles take up considerably more mass than other weapons of its tier, limiting the effectiveness of ships equipped with this weapon.

Due to their spread, Scatter Missiles often miss their targets, especially if they are spaced apart. Even worse, the spread is not enough to reliably hit agile ships such as frigates.

Scatter Missiles are eventually rendered obsolete by HEX Missiles which have more range, firepower and AoE.

Trivia

  • The Scatter Missile underwent a change which made it fire missiles at a semi-constant rate, but it has since been reverted.
  • Originally, the Scatter Missile fired 5-6 shots per volley.
  • The present number of shots per volley differs by level: 5, 5, 6, 6, 7
  • It has a base counterpart hinted inside the game files in the form of sprite tables and icons. This was likely scrapped.

Gallery