|SICO Missile||SICO Missile Turret|
|SICO Missile Turret||Frenzied SICO Missile Turret|
|“||The SICO Missile Turret (Strategic Interdiction & Control Ordnance) is VSec's Explosive reply to anyone who gets in their way, or looks at them funny. It's now oversized in addition to being overpowered.||”|
|— In-Game Description|
|SICO Missile Turret||I||II||III|
|Mass||544 t||968 t||1,688 t|
|AoE Radius||450 m|
|Firing Cycle||C: 0.0 / F: 1.6 / R: 1.0 / N: 4|
|Module XP||12,252 XP||19,513 XP||31,238 XP|
|Farming Tier||VSec Tier II||VSec Tier II/III||VSec Tier III/IV|
|Arms Lab Required||VI||VIII||X|
|Time||1h 39m 50s||14h 58m 30s||1d 5h 57m 10s|
The SICO Missile Turret is the base counterpart to the SICO Missile, extremely popular amongst mid-level players.
It fires a continuous stream of missiles similar to the ship version.
Strategy and Setup
SICO Missile Turrets have incredible firepower for their mass, which is further enhanced when multiple ships are caught in the blast. The explosion radius can be increased through AM Detonators to devastate enemy clusters.
SICO Missile Turrets have sufficient range to open fire on most sniper decoys and can play a part in sniper defence. Their minimum range is small enough to defend against blitz fleets.
They have a high rate of fire and can protect your base against enemy squadrons rather effectively.
SICO Missile Turrets have slow projectile speed and medium spread, hence they are quite inaccurate against a single target. It is recommended to use multiple of this turret to flood the area with missiles such that they could not be dodged effectively.
- The SICO Missile Turret looks identical to its ship version, the SICO Missile.