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Rancor Battleship

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The Rancor Battleship carries many broadside weapons to overwhelm enemy ships. It trades speed for more firepower
  — In-Game Description 
Rancor Battleship
RancorBattleship
The Rancor Battleship
Information
Weapon Slots 4
Armor Slots 2
Shield Slots 1
Special Slots 2
Health 102
Max Cargo 66,000 t
Firing Arc 90+90 deg at sides
Weapon Range 125 %
Max Mass 2,135 t
Unladen Mass 255 t
Sector Speed 198 AU/h
Combat speed 230 m/s
Turning Speed 5 deg/s
Strafe Speed 60 m/s
Research
Requirements Ship Lab V

Ship Factory V

Time 13 h 53 m
Helium-3 259,600
Mineral Ore 185,850
Zynthium 295,000
Antimatter 0
Build
Time 1h 28m
Helium-3 13,182
Mineral Ore 19,379
Zynthium 13,182
Antimatter 0

GeneralEdit

The Rancor battleship is a formidable battleship-class warship that solely shoots at targets from its two sides rendering strategies that involve flanking it ineffectual. Its four weapon slots gives it deadly power combined with the ability to run and gun makes this a powerful ship to face. Its main use is base hitting although popularity among using it in FvF is picking up. 


Ranc

A fleet of Rancor Battleships

StrategyEdit

Most people enjoy circling and hitting bases with Rancor battleships despite its obvious range drawback compared to Longbow Destroyers, but players generally favor this ship due to its nice cargo capacity and its heavy hitting power and its greater ability to dodge projectiles when equipped with Rear Thrusters

It is fairly common to see players fielding Rancor battleships at low level 20's, typically equipped with HEX missilesscatter missiles and sometimes pulse rays/disruptor. Usage of it in Fleet versus Fleet (FvF), you should send the Rancor battleship to flank the enemies, rather than travel directly to the enemy and then turn it when in range because it is a cumbersome vessel and has a very slow turn rate. It is generally a good idea to place rotation thrusters on the Rancors. 

Frigates such as Harrier frigates and Talon frigates that manage to enter it blindspot at the aft and bow could be problematic as they can continue to shoot the battleship at point blank range whilst strafing, the Battleship's rotation speeds will not be fast enough to catch a frigate strafing unless high level rotation thrusters are equipped. Use other ships such as cruisersfrigates or other battleships to cover these blind spots. 

RancorBattle

Rancors in battle.


Attaching rear thrusters can allow the Battleship to travel faster and allow it to dodge projectile and explosive weapons more effectively. Rotation thrusters can be used to improve the Rancor's turn rate and render it less susceptible to enemies attempting to reach forward and rear blind spots. 

EquipmentEdit

Rancor class Battleship's expansive inventory of weapon and equipment slots and extensive capacity to carry equipment allows a variety of weapon and equipment configuration in comparison with all other ships in its tier. It is strongly recommended that each battleship have at least 400+ armor point and equipped with Shockwave Shield III and above. Although using Iridium Composite II and Spectral Shield IV  would be more adequate, this will allow your battleship to endure much more punishment as opposing players typically focus fire on the Rancors. 

Battleline (1)

A wall of battleships.

In FvF, using Scatter Missiles/HEX missiles or Disruptor rays weapons are recommended. Rail drivers or any other projectile weapons are not recommended as any experienced player in FvF are able to easily dodge the Rail driver's projectiles. Use projectile weapons only if you're fighting bases or non player character (NPC) Ships such VEGA cargo ships , with the exception of enemy battleships, VEGA ships tend not to dodge projectiles. Gauss driver and Rail Driver are also decent weapons to use against a base given their superior range. 

Auto ConfigsEdit

The term "Auto" means to withdraw and allow your fleets to engage an enemy fleet on automatic, which means to attack your target, then go out of the battle, whether if the enemy is the VEGA Corporation or another player. Ships that do not have a commander controlling ships will attack enemies automatically and use scripted manuevers during battle. Common scenarios when fleets are attacking on automatic is attacking an offline player's fleets which are gaurding a base or attacking multiple fleets of an online player simultaneously.

Generally, it is a very bad idea to allow your ships to attack on auto, although there have been numerous improvements to the intelligence of ships on auto, they perform predictable maneuvers such as charging directly towards their enemy without dodging any incoming fire. There are some exceptions where the destroyer class warships on auto will strafe around an enemy target when it's in range. 

Auto configs are specifications in building a design for the battleship and a fleet configuration comprising of mainly battleships to attack and destroy VEGA Corporation fleets and emerge from the battle largely unscathed with all of the resources won. This will allow players to destroy up to seven VEGA Corporation fleets simultaneously and gather large sums of resources rapidly and very efficiently. 

Currently, the most effective and efficient config of auto is a fleet of six Rancors and is capable of defeating a level 33 cargo fleet in around one minute, but it will not have instant repairs, repair time on average will usually be 30 minutes, but the repair time can be reduced if you repair one ship at a time and instant repair them. 

Rancor at position 1  :

Spectral Sheilds IV + Disruptor Ray III x2 + 'Disruptor' Ray II x2 + Focuses Optic Lenses II + Iridium Armor I + Iridium Armor II

Rancor at position 2-4 :

Shockwave Shields IV + Disruptor Ray I x4 + Iridium Armor I + Iridium Armor II 

Rancor at position 5-6 :

Shockwave Shields III + Disruptor' Ray III x4 + Iridium Armor I + Iridium Armor II + Cargo II

This configuration was developed and created originally by Roj_Blake.

(Don't forget, now is the rancor battleship's weight changed. Now you can equip more than just the configuration above!)

Make sure you place the Rancors in the correct position. This configuration can only destroy a level 33 VEGA Corporation fleet, it will not work on level 30 or 35s , they will die or suffer substantial damage. It is also capable of destroying level 25 anti-matter cargo and level 27 planetary cargoes with instant repairs.

Previous fleets used for autoing level 35 cargoes has been developed by TheHolyAsdf but have been rendered obsolete by the new updates that have made VEGA warships significantly stronger. 

TriviaEdit

  • Rancors take from 2.5 hours to 3.5 hours to build depending on what is equipped on it.
  • It is one of the ships where charging directly at it's nose isn't suicidal... though if it turns you may be in trouble
  • Rotation thrusters go nicely with them as it allows for them to rotate at a faster rate.
  • They can be used as meatshields to your long-ranged ships such as Longbow destroyer
  • A Rancor Battleship can fire its weapons on both sides simultaneously, effectively allowing it to fire like it has eight weapons.
  • You recieve a free Rancor battleship on your fifth day of playing VEGA Conflict.

Read MoreEdit


Miner Rebellion Hulls

Pathfinder CorvetteVoyager CorvetteHarrier FrigateGenesis CruiserLongbow DestroyerRancor BattleshipTalon Frigate • Exodus CruiserBroadsword Destroyer • Venom BattleshipNighthawk FrigateRevelation CruiserTrident DestroyerFury Battleship


VEGA Corporation Hulls

Destiny CorvetteScythe DestroyerApocrypha CruiserDread BattleshipCondor Frigate


Unobtainable Hulls

Colonial CorvetteWrath BattleshipTorment BattleshipEzekiel CruiserRapture CruiserMaul DestroyerClaymore DestroyerVulture Frigate


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