|“||The Rancor Battleship carries many broadside weapons to overwhelm enemy ships. It trades speed for more firepower||”|
|— In-Game Description|
The Rancor battleship is a formidable battleship-class warship that shoots at targets from its two sides rendering strategies that involve flanking it ineffective. Its four weapon slots gives it deadly power combined with the ability to run and gun makes this a powerful ship to face. The Rancor battleship is extremely versatile and even high-level players still use it. Rancor battleships appear to be popular for both fleet vs. fleet battles and mid-level base raids.
Most people enjoy circling and hitting bases with Rancor battleships despite its obvious range drawback compared to Longbow Destroyers, but players generally favor this ship due to its nice cargo capacity and its heavy hitting power and its greater ability to dodge projectiles when equipped with Rear Thrusters.
It is fairly common to see players fielding Rancor battleships at low level 20's, typically equipped with HEX missiles, scatter missiles or sometimes pulse rays/disruptor. When using it in fleet vs. fleet (FvF) combat, you should send the Rancor battleship to flank your enemies, rather than travel directly to the enemy and then turn it when in range because it is a cumbersome vessel and has a very slow turn rate.
Frigates such as Harrier frigates and Talon frigates that manage to enter it blindspot at the aft and bow could be problematic as they can continue to shoot the battleship at point blank range whilst strafing, the Battleship's rotation speeds will not be fast enough to catch a frigate strafing unless high level rotation thrusters are equipped. Use other ships such as cruisers, frigates or other battleships to cover these blind spots.
It is recommended to equip rear thrusters when attacking bases to dodge more projectiles, and rotation thrusters when attacking fleets to be able to turn faster, and therefore put enemy ships in range more quickly.
Rancor class Battleship's expansive inventory of weapon and equipment slots and extensive capacity to carry equipment allows a variety of weapon and equipment configuration in comparison with all other ships in its tier. It is strongly recommended that each battleship have at least 400+ armor point and equipped with Shockwave Shield III and above. Although using Iridium Composite II and Spectral Shield IV would be more adequate, this will allow your battleship to endure much more punishment as opposing players typically focus fire on the Rancors.
In FvF, using Scatter Missiles/HEX missiles or Disruptor rays weapons are recommended. Rail drivers or any other projectile weapons are not recommended as any experienced player in FvF are able to easily dodge the Rail driver's projectiles. Use projectile weapons only if you're fighting bases or non player character (NPC) Ships such VEGA cargo ships , with the exception of enemy battleships, VEGA ships tend not to dodge projectiles. Gauss driver and Rail Driver are also decent weapons to use against a base given their superior range.
The term "Auto" means to withdraw and allow your fleets to engage an enemy fleet on automatic, which means to attack your target, then go out of the battle, whether if the enemy is the VEGA Corporation or another player. Ships that do not have a commander controlling ships will attack enemies automatically and use scripted manuevers during battle. Common scenarios when fleets are attacking on automatic is attacking an offline player's fleets which are gaurding a base or attacking multiple fleets of an online player simultaneously.
Generally, it is a very bad idea to allow your ships to attack on auto, although there have been numerous improvements to the intelligence of ships on auto, they perform predictable maneuvers such as charging directly towards their enemy without dodging any incoming fire. There are some exceptions where the destroyer class warships on auto will strafe around an enemy target when it's in range.
Auto configs are specifications in building a design for the battleship and a fleet configuration comprising of mainly battleships to attack and destroy VEGA Corporation fleets and emerge from the battle largely unscathed with all of the resources won. This will allow players to destroy up to seven VEGA Corporation fleets simultaneously and gather large sums of resources rapidly and very efficiently. Here is an auto fleet Developed by TheHolyAsdf. It works 95% of the time and does a great job on event fleets, too!
- Rancors take from 2.5 hours to 3.5 hours to build depending on what is equipped on it.
- It is one of the ships where charging directly at it's nose isn't suicidal... though if it turns you may be in trouble
- Rotation thrusters go nicely with them as it allows for them to rotate at a faster rate.
- They can be used as meatshields to your long-ranged ships such as Longbow destroyer
- A Rancor Battleship can fire its weapons on both sides simultaneously, effectively allowing it to fire like it has eight weapons.
- You recieve a free Rancor battleship on your fifth day of playing VEGA Conflict.
Pathfinder Corvette • Voyager Corvette • Harrier Frigate • Genesis Cruiser • Longbow Destroyer • Rancor Battleship • Talon Frigate • Exodus Cruiser • Broadsword Destroyer • Nexus Destroyer • Venom Battleship • Nighthawk Frigate • Revelation Cruiser • Trident Destroyer • Fury Battleship
Colonial Corvette • Wrath Battleship • Torment Battleship • Ezekiel Cruiser • Maul Destroyer • Claymore Destroyer • Vulture Frigate • Swarm Corvette • Lance Destroyer • Zeal Battleship • Corinthian Cruiser