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Raider Squadron

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"The Raider Squadron isn't built for range, but its deadly Energy weapons are perfectly suited to aggressive tactics in close quarters."
  — In-Game Description 
Raider Squadron I II III
Mass 390t 600t 842t
DPS 56 140 195
Flight Time 20s
Scramble Range 5,000m
Speed 1,800 m/s
Health 400
Unlocking (Only available in the event Conspiracy and Riot)
Intel Required 25,000 125,000 375,000
Build
Time 24m 1h 26m 30s 5h 12m 30s
Helium-3 132,600 482,625 1,688,080
Antimatter 23,400 160,875 723,450
Raider 1

Raider Squadron I, II and III Respectively

General Edit

The Raider Squadron is an energy type squadron. It is available in the event Conspiracy.

They are very rare to see in combat, they have only been released a few times in events. They are short ranged squadrons with a high amount of damage.

Strategy and SetupEdit

Advantages: Edit

Raider squadrons have a high amount of firepower - the most amount of firepower for any squadron. They have the most efficient firepower to mass ratio.

The high amount of firepower allows them to deal very high amounts of damage to ships in close range and are particularly ideal fighting cruisers or cutters. Cruisers and cutters prefer short or medium range combat.

They have high speed, able to retreat for repairs and resupply when destroyed or having finished their attack run. Their high speed allows them to close in on targets fast given their short scramble range.

Disadvantages: Edit

Raiders have low range, this is massive disadvantage in any fights that isn't short or medium range. Carriers with Raider squadrons risk being out ranged and out manoeuvred by battleships and carriers. Carriers being slow ships will be helpless and destroyed if they are not adequately protected.

Raiders low range also impact a carriers ability to fight VEGA fleets, they cannot destroy stray battleships or cruisers from afar. Carriers close enough to launch and attack battleship will be in there weapon's range and under attack.

The low range disadvantage also forces your fleet to be on the defensive almost always - as most high level fleets with carriers use Bomber squadrons. Carriers being slow, cannot pursue enemy ships, you count on the enemy to come to you.

Raider squadrons have the lowest health out of all squadrons, they are more easily destroyed than other squadrons.

Trivia Edit

  • The Raider squadrons is the current and only Iron Star squadrons to date.
  • Raider squadrons uses the same model as the fighter squadron.
  • Raider squadrons are the least used squadrons in the game

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