The Ragnarok Carrier is a new VEGA hull intended for long-range fleet support. VEGA never took full advantage of its capabilities.
  — In-Game Description 


Take control of VEGA's own Ragnarok Carrier, the bane of the rebellion.
  — Event Store 

The Ragnarok Carrier is a Tier 4 hull with standard VEGA Mining technology.

As a carrier, this ship generates a support field that improves the combat effectiveness of other friendly ships, making it the centerpiece of a fleet.

Strategy and Setup


The Ragnarok Carrier offers one of the best support fields, the Agility Field, which boosts the speed of all other friendly ships within.

In fleet combat, this allows your frigates, cutters, cruisers and destroyers to chase down enemies, while simultaneously enhancing the kiting ability of battleships, the latter being the prime method of farming Tier 5 NPC Targets and below.

In base attacks, the Agility Field also assists sniper decoys to dodge projectiles and blitz ships to close in on the enemy Bridge.

Compared to its little brother the Midgard Carrier, this ship has a lot more maximum mass and can be fully fitted with Bomber Squadrons, not to mention that it does not suffer from a range penalty.

When fighting against other carrier fleets, regenerating shields such as the Diffuser Shield are common to provide long-lasting protection against waves of squadrons by allowing them to recharge in between.

In terms of thrusters, Fusion Thrusters should be equipped to compensate for the ship's low forward and turning speed. Strafing is irrelevant due to its massive hitbox.


The Ragnarok Carrier cannot boost itself with the Agility Field, making it just as slow as other carriers. Against a blitz attack, you are either forced to protect your carrier or let it die while your other ships make an escape.

Although fleets with the Agility Field are more versatile, they lack the raw damage output of those under the Ion Field. As a result, if you are unable to take advantage of the speed boost (especially if both sides have the same range), you will probably lose to the other player.


See Ragnarok Carrier/Builds for more info


Level II
Special Slots SpecialSlot 1 1 2 2
Resistance Slots ResistanceSlot 1 1 1 1
Max. Mass 7,282 t 7,629 t 7,975 t 8,322 t
Cargo 625,000 t 750,000 t 875,000 t 1,000,000 t
Ship Damage +6% +12% +18% +25%
Squadron Mass -5% -10% -15% -20%
Shield Damage +5% +10% +15% +20%
RESEARCH ShipLabResearch
Prerequisites Previous level of Ragnarok Carrier,
Same level of Midgard Carrier
Workshop Required VI N/A N/A VIII
Time Time 2d 15h 5d 6h 7d 21h 10d 12h
Mineral Ore MineralOre 28,125,000 56,250,000 84,375,000 112,500,000
CRAFT Crafting
Time Time 1d 12h 3d 0h 4d 12h 6d 0h
Mineral Ore MineralOre 9,375,000 18,750,000 28,125,000 37,500,000
Patterns Patterns 1 1 1 1
Cores Cores 4 4 4 4
Parts Parts 10 30 90 270
Armaments Armaments 2,048 2,560 3,200 4,000


  • It was the first carrier to ever appear in the game.
  • It is listed an "Uncommon" hull from the VSec Marshal battle logs. This indicated carriers would be released continuously in larger numbers, which held true for the event Arms Race, where every VSec Regiment had the same layout, and this also held true in Countermeasures, with VSec Augments, and it finally became available in the event Face Off.