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OverviewEdit

Power is what keeps your modules upgrading, building as well as carrying out its assorted tasks. The source of power is your bridge, all modules must be connected to the bridge or connected to a module that is already powered. The building must be no greater than 2 tiles away in any one direction away, with the exception of only one tile away for modules placed diagonally from the powered module. The grids below demonstrates this for both the 2x2 tile bridge, two tile modules such as the ship factory and fleet bay, as well as regular one tile modules:

  • B = Bridge
  • M = Module
  • X = A module that can be powered.

Bridge Power Size Edit

Bridge Size

Size In Game

Immediate Bridge Power Supply Range
x x
X X X X
X X B B X X
X X B B X X
X X X X
X X

Bay Power Size Edit

Bay Size

Size In Game

Immediate 2-Tile Module Power Supply Range
X X
X X X X
X X M M X X
X X X X
X X

Other Module Power Size Edit

Single Size

Size In Game

Immediate 1-Tile Module Power Supply Range
X
X X X
X X M X X
X X X
X

Edit

TriviaEdit

  • Many players have wondered how modules are powered after the bridge falls. This was answered by KIXEYE which responded saying that modules have emergency power when the bridge falls.
  • Power range is not restricted by asteroids in the way
    Asteroid Power

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