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This weapon was announced to players but has not since been made available.

NET Torpedo   Piercing NET Torpedo


The [Piercing] NET Torpedo (Null Engine Thrust) is a VSec Explosive weapon designed for what is politely known as "non-lethal" engagements.
  — In-Game Description 

Stats

Piercing NET Torpedo I
NETTorpedo1
II
NETTorpedo2
III
NETTorpedo3
SPECIFICATIONS Notepad
DPS 13 Ex 16 Ex 20 Ex
Mass 625 t 1,015 t 1,525 t
Range 2,500-4,250 m
Speed 1,100 m/s
AoE Radius 500 m
Spread 20 deg
Stasis 30% 50% 70%
Piercing 4
Firing Cycle C: 0.0 / F: 0.0 / R: 6.0 / N: 1
Traits Proximity TriggerTrace Detonation
Hull XP Unknown XP Unknown XP Unknown XP
REUSABLE ITEM ReusableItem
Prerequisites None
EQUIP ModuleRefit
Time Time 2h 34m 00s 4h 54m 30s 6h 05m 30s
Helium-3 Helium3 2,971,800 5,778,383 7,086,630
Antimatter Antimatter 990,600 1,926,128 2,362,210


General

The Piercing NET Torpedo is a modified NET Torpedo that can pierce through multiple ships.

Strategy and Setup

Advantages

Piercing NET Torpedoes have much greater slowing potential thanks to their piercing ability, allowing them to easily slow down multiple ships in a line even if they are not clustered together. They are an automatic substitute to normal NET Torpedoes as they do not cost any additional mass or resources.

Piercing NET Torpedoes can also surprisingly pack a punch, especially when equipped with AM Warheads etc., with each pierce causing an explosion that damages multiple ships within its area of effect.

Disadvantages

Piercing NET Torpedoes have poor accuracy absent the use of Volatile Fuel, similar to the regular version. They are also unable to slow down fleeing ships and are strictly a kiting weapon.

Trivia

  • The Piercing NET Torpedo looks identical to NET Torpedo I-III.
  • The Piercing NET Torpedo was actually slated for a release along with the Brutal ECHO Ray as indicated here: [1], but its release was canceled, most likely because the weapon would probably be too overpowered.

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