The Nova Ray is a powerful energy weapon that explodes into a star formation, hitting enemies adjacent to the target.
  — In-Game Description 
Nova Ray I II III
Mass 608t 857t 1,272t
DPS 54 70 90
DPV-P/S 162/352 216/432 270/536
Range 0-3,200 m
Projectile Speed 4,000 m/s
Firing Cycle C: 0.0 / F: 0.6 / R: 2.4 / N: 2
Sound Effects
Laser red 01
Laser red 02
Laser red 03
Obtaining (Blueprint)
Complete Blueprint
Prev. Available in
Vendetta (Store),
Alien Decimation (Store)
Complete Blueprint
Curr. Available in
Sector Strike (Store)
Arms Lab Required VII VIII IX
Time 1h 59m 00s 4h 01m 30s 5h 42m 30s
Helium-3 2,262,615 4,727,820 6,692,220
Antimatter 754,205 1,575,940 2,230,740

Nova Ray I, II, and III Respectively


The Nova Ray is an energy weapon developed by Demon Corps. It was first introduced in Alien Decimation. It fires an energy pulse similar to an Aurora Ray's. However, when it hits a target, it explodes in the shape of a four-pointed star, or a cross, damaging nearby ships.

Strategy and Setup


An energy weapon similar to the Aurora Ray, it has lethal amounts of firepower, with the level I variant being nearly as powerful as Aurora Ray III. It surpasses almost every other energy weapon, with the exception of the Infernal Gatling Ray. It has fairly decent range, and with Focused Optics it can be equipped on a battleship as a substitute for the Aurora Ray. Its splash effect allows it to deal heavy damage to grouped targets. The Nova Ray has also been observed to be very effective against squadrons, as seen in event fleets.

The Nova Ray, unlike most of the other Demon Corps Weapons, also has no restrictions on what it can be mounted on, so the amount of options it can offer is much higher than most other weapons.


The Nova Ray is extremely heavy, especially at level II and III, meaning it cannot be used in ships without much mass, especially tier III or IV ships like the Revelation cruiser. Even so, level I and II possess a formidable amount of firepower.

Its range, while decent, is 50 meters less than that of the Aurora Ray, making the latter better in some instances where range is key, examples would be battleships VS cruisers. Also, Ships utilizing long range weapons such as the Arc Missile or the Infernal Wave Driver will find it easy to kite ships armed with this weapon.

Iron Star ships using Skirmish Armor are able to reduce the damage from this weapon, enabling them to survive substantially longer against Nova Rays.


  • This weapon appeared first in event fleets before its name was revealed. Many players thought that the splash effect was the result of a special and not an actual characteristic of the weapon.
  • The Nova Ray was to appear in the first Alien Decimation but wasn't because of a problem with the pre-requisites.
  • The Nova Ray's Energy bolts are very similar to the Aurora Ray. However, players can recognize the Nova Ray from its distinct firing pattern, which fires 2 shots over a short reload time, as compared to the Aurora Ray, which fires a barrage of shots over a long reload time.


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