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Miner Rebellion Ship Weapons

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Just like base turrets, ship weapons come in three types, energyprojectile and explosive. They are all relatively rudimentary weapons with many more powerful weapons obtainable in events and blueprints. Nevertheless, players are strongly encouraged to research and use these weapons as they progress through the game.

Most miner weapons can be researched at the ship lab. Some variants of the weapons can only be obtained in special events. This is the list of ship weapons:

Ship WeaponsEdit

Pulse 5

Pulse Ray

Pulse rays are the basic, cheap, short ranged, energy weapon.
Dis Beam 5

Disruptor ray

Strong but short ranged energy weapon.
Polaron 5

Polaron Ray

Long range energy weapon that deals low amounts of damage.
Scatter 5

Scatter Missiles

Basic explosive but versatile weapon. Fires a volley of missiles at medium range.
Hex 5

HEX Missile

Explosive weapon with ideal range and firepower. Fires volleys of plasma bolts.
Plasma Torp 5 Ship

Plasma Torpedo

Fires slow moving torpedoes at long ranges. Torpedoes can be dodged but has a high explosive radius.
Rail 5

Rail Driver

Basic projectile weapon with medium range. The shells fired can be dodged.
Gauss 5

Gauss Driver

Long range projectile weapon with moderate firepower.
MD 5

Mass Driver

Long range projectile weapon with moderate firepower.

Enhanced WeaponsEdit

Pulse 5

Boosted Pulse Ray

An upgraded Pulse Ray with similar stats to its original's III, IV, and V but has additional 25% shield damage. It is rarely seen in combat and is a reuseable item unlockable in Alien Mobilization and Civil War.
Polaron 5

Repeating Polaron Ray

An upgraded Polaron Ray with similar stats to its original's III, IV, and V but has the ability to jump to other targets like the ECHO Ray 4 times. It is sometimes seen in combat and is a reuseable item unlockable in Alien Mobilization and Civil War.
Hex 5

Frenzied HEX Missile

An upgraded HEX Missile with similar stats to its original's III, IV, and V but has higher AoE and DPS. It is rarely seen in combat and is a reuseable item unlockable in Alien Mobilization and Civil War.
Scatter 5

Frenzied Scatter Missile

An upgraded Scatter Missile with similar stats to its original's III, IV, and V but has increased AoE and DPS for the cost of more weight. It is rarely seen in combat and is a reuseable item unlockable in Alien Mobilization and Civil War.
Gauss 5

Precise Gauss Driver

An upgraded Gauss Driver with similar stats to its original's III, IV, and V but has the longest range out of any ship weapon in the game. It is sometimes seen in combat and is a reuseable item unlockable in Alien Mobilization and Civil War.


SquadronsEdit

Fighter Squadron III

Fighter Squadron

The only researchable squadron in the game. It has low range, flight time, and DPS but has incredible speed and is very light weight. It is often used as alternatives for people who do not have any event squadrons.

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