Base turrets are used to destroy attacking enemy fleets, usually other rebels or the VEGA corporation. Turrets can only be equipped on combat modules and the bridge. A combination of long range and short range defences are needed to adequately defend a base from attacks. In addition to each combat module's equipment, you also must consider the placement of your combat modules and collateral damage of modules.
Miner Rebellion base weapons are researchable in the Arms Lab:
|Strong, short range, energy weapon that fires bolts of lasers at its targets.|
|Long range projectile weapon that fires single, hard hitting rounds at its target. Essential for early long range defence. Its projectiles however, frequently miss.|
|Medium range energy weapon with significantly less firepower than the Thermal ray turret.|
|Fires volleys of explosive, plasma bolts at its target, ideal for medium range defence.|
|Launches volleys of highly explosive torpedoes at its target at medium to long ranges.|
|A more powerful variant of the Coil driver turret with more range and firepower.|