|Mass Driver||Kinetic Driver Turret|
|“||The Mass Driver is a superior Kinetic weapon. It has moderate damage, and longer range than most other weapons.||”|
|— In-Game Description|
|Mass||220 t||330 t||495 t||745 t||1,120 t|
|Projectile Range||5,750 m|
|Firing Cycle||C: 0.0 / F: 0.0 / R: 6.0 / N: 1|
|Hull XP||301 XP||342 XP||389 XP||443 XP||510 XP|
|Prerequisites|| Previous level of Mass Driver,|
Same level of Gauss Driver
|Arms Lab Required||VII||VIII||IX||X||X|
|Time||1h 23m||6h 14m||1d 3h 00m||3d 11h 08m||5d 20h 12m|
|Module XP||626 XP||867 XP||1,174 XP||1,600 XP||2,086 XP|
|Time||7m 00s||19m 00s||1h 06m 00s||3h 10m 30s||5h 18m 30s|
The Mass Driver is a further upgrade from the Gauss Driver, sporting even greater range and damage.
It fires a massive white shell at its target, leaving behind a long blue trail.
Strategy and Setup
Mass Drivers have extremely long range, allowing ships equipped with this weapon to kite many ships and snipe enemy bases from afar.
Its damage output allows ships to quickly eliminate any targets that happen to get hit, if you don't mind the poor mass efficiency.
The Mass Driver echoes the downfalls of the Rail Driver and Gauss Driver, with larger minimum range and the same slow projectile speed. Even with Iridium Magnets V, enemy ships can still dodge its shells rather easily.
- Destroyers equipped with Mass Drivers outrange Plasma Missile Turrets, a very common medium-level base defence.