|“||The AXIS Project's solution to outposts is the awesome tactical power of the Liberator Destroyer - a hull with enough range and muscle to reduce nearly any base to ashes.||”|
|— In-Game Description|
As a destroyer, this ship has modest firepower but very long range, taking out opponents from afar.
Strategy and Setup
The Liberator Destroyer is able to equip the fearsome Eclipse Driver, which surpasses all previous ship weapons in terms of range and damage. It is well-suited as a sniper, against both ships and bases, raining devastation from a safe distance.
It can be quite durable with 2 armor slots, making them rather difficult to take down from long range.
Make sure to equip the Harmonic Chase Thruster if you wish to swiftly catch up to carriers and battleships. Against bases, Binary Thrusters are recommended to dodge any incoming fire. Xeno Armored Hold is optional on the remaining special slots if you want to steal more cargo from your enemies.
With a slow turning speed and narrow firing arc, blitz attacks can overpower a Liberator Destroyer fleet if a pincer approach is adopted. It is equally vulnerable to squadrons. Guardian Cruisers and Suppressors are highly recommended to protect the relatively fragile destroyers from incoming attack.
|Max. Mass||12,405 t||13,585 t||14,180 t||15,360 t||15,360 t|
|Cargo||1,488,720 t||1,550,750 t||1,612,780 t||1,674,810 t||3,349,620 t|
|Sector Speed||240 AU/h||240 AU/h||240 AU/h||240 AU/h||390 AU/h|
|Prerequisites|| Previous level of Liberator Destroyer,|
Same level of Trident Destroyer
|Time||2d 2h 24m||2d 10h 48m||2d 19h 12m||3d 3h 36m||N/A|
|Time||18h 54m||1d 13h 48m||2d 8h 42m||3d 3h 36m||N/A|