|Iridium Magnets||Iridium Arrays|
|“||Iridium Arrays increase the muzzle velocity of Projectile weapons, making them harder to evade.||”|
|— In-Game Description|
|Mass (% weapon mass)||3%||6%||9%||12%||15%|
|Projectile Speed||+290 m/s||+830 m/s||+1,100 m/s||+1,370 m/s||+1,640 m/s|
|Tech Lab Required||III||V||VII||IX||X|
|Time||2h 10m 00s||4h 10m 00s||21h 31m 40s||3d 8h 06m 40s||6d 10h 33m 20s|
|Time||26m 40s||50m 00s||4h 18m 20s||16h 01m 40s||1d 6h 55m 00s|
Iridium Arrays are a booster for Projectile turrets. They serve as the counterpart of Iridium Magnets. They increase the speed of projectiles shot by base weaponry. They are almost always used on projectile suited module.
Strategy and Setup
Iridium Arrays boost Projectile speed which is extremely important as many projectile weapons are so slow they are dodged easily. Thus, when using projectile weapons in PvP it is extremely important to equip Iridium Arrays or you will suffer in bad base defence.
Storm Driver Turrets are an example of the Iridium's effectiveness. Their projectiles are very fast and sorta hard to dodge but when paired with Iridium Arrays V it is IMPOSSIBLE to dodge well if you actually want to attack the base.
There aren't many disadvantages to the Iridium Array but they still increase a fairly large amount of mass to the turret, though this is usually not recognizable as a disadvantage.
Other than that, it is a MUST for all projectile turrets.
Almost always, players should equip Iridium Arrays V and then begin to balance out their projectile turret, armor, and shielding as it is the most essential special to have on an anti-sniping module
All projectile turrets benefit from this special. Though some extremely slow turrets benefit the most like... Kinetic Driver Turrets, Wave Driver Turrets, AP Driver Turrets, Gemini Driver Turrets, Shatter Driver Turrets and much more.
- Iridium Arrays are one of the most useful Miner Rebellion Base Specials, just like its ship counterpart.
- Iridium Arrays surprisingly weren't as popular back then as Phased Munitions V with Kinetic Driver Turrets were a little bit more threatening.