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Interceptor Squadron   Interceptor Wing


The Interceptor Wing is launched from the Fleet Bay. Its many long-range ships come fitted with Projectile weapons.
  — In-Game Description 
Interceptor Wing I II III
Mass 312t 436t 612t
DPS 48 68 96
Flight Time 30s
Scramble Range 9,500 m
Speed 1,200 m/s
Health 650
Obtaining (Blueprint)
Complete Blueprint
Prev. Available in
Revenge (Store),
Blood Trials (Store)
Complete Blueprint
Curr. Available in
Planet Strike (Store)
Arms Lab Required VI VIII X
Build
Time
Mineral Ore
Antimatter
Interceptor Squadron

Interceptor Wing I, II and III Respectively. It looks identical to the Interceptor Squadron

General


The Interceptor wing launches from your fleet bay, loaded with projectile weapons.
  — Sybil 

The Interceptor Wing is an event, Projectile weapons equipped, type of base squadron. It was first available in the event Revenge. It serves as the ship counterpart of the Interceptor squadron for carriers.

They are common amongst players, but less common than Bomber wings, they have a blue/white aura glow about the squadrons itself, differentiating them from carrier launched Interceptor squadrons.

Strategy and Setup

Advantages:

The Interceptor Wing has a very high range, at 9,500 metres, it has equal range with the Spectre Wing. This makes them more so effective against fleets of destroyers. This allows Fleet Bays next to Bridges to be able to defend from any angle.

It makes a great pair with Bomber Wings as they can soak up the anti-squadron projectiles while the Bombers swoop in and deal massive damage to the enemy hull.

Disadvantages:

The Interceptor wing's lack of firepower and its insufficient health make it unsuitable for repelling against a blitz attack. This is made worse with its slow speed and low health as it will almost always be taken out.

On top of this, most destroyer fleets use Deflector, Repulsor or Metaphase Shields, meaning even less damage is dealt and that its unique damage type is rather meaningless, compared to Bomber wing.

Setup:

A nice setup for your Fleet Bay is 2x Bomber Wing III and 1x Interceptor Wing III, this allows a much better chance of your squadrons connecting to your enemy, place it next to your Bridge aswell.

For the Bridge and Ship Factory try to mix 1x Interceptor and 1x Bomber Wing III, or just go with dual Bomber Wings III as usually you'll still lose your squadrons.

Gallery

Trivia

  • The Interceptor Wing has the highest range of any squadron in the game, at 9,500 metres, tied with the Spectre Wing.
  • The Interceptor Wing is the only wing you can have credits for.



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