|Infernal Gatling Ray||Gatling Ray Turret|
|Gatling Ray||Infernal Gatling Ray|
|“||The Infernal Gatling Ray is a relentless Energy weapon that fires a rapid series of shots which can punch through a single target.||”|
|— In-Game Description|
|!THIS WEAPON IS A REUSABLE ITEM MEANING YOU HAVE A LIMITED AMOUNT!|
|!THIS WEAPON CAN ONLY BE EQUIPPED ON DEMON CORPS HULLS!|
|Infernal Gatling Ray||I||II||III|
|Projectile Speed||4,000 m/s|
|Firing Cycle||C: 0.0 / F: 4.0 / R: 1.0 / N: 20|
|Obtaining (Reusable Credit)|
|Alien Mobilization (Store),|
Civil War (Leaderboard)
|Planet Strike (Store)|
Infernal Gatling Ray is a heavily modified version of the original Gatling ray developed by VSEC. Heavily modified by the Demon Corps, it deals far more damage and is exclusive to Demon Corps ships only. They are only available in certain events, mostly Civil War.
Strategy and setup
On top of the regular Gatling ray, they possess overwhelming firepower and incredible efficiency in terms of firepower to mass. Often equipped on Covenant cruisers and Basilisk cutters, they are able to eliminate targets at a shocking pace. To add to this, they can pierce targets, making it possible to destroy 2 targets in 1 full blast.
They are exclusive to Demon Corps hulls, greatly decreasing its use if the player as a small amount of Demon Corps Hulls, and just like the Gatling Ray they have been nerfed to include a short reload in between barrages. Its main purpose in rushing is often replaced by the Manifold Missile, as the Manifold missile does a damage similar to that of a infernal weapon, but has a higher range, less weight, is cheaper, and is very versatile. To add to this the Infernal Gatling Ray is terrible at destroying squadrons, which is usually a problem for rushing cutters.
A huge downside to the Infernal Gatling ray is that it has a HUGE amount of build time and resource cost. The III version has already a 2 day refit time and costs over 10 million resources in total. This can make ships like the Basilisk Cutter have a long, long refit time along with a cost that will drain your resources out. Added to that, they are extremely heavy, making it hard to balance your ship out with good tech.
- It had the most firepower of a single weapon, surpassing even the Burst ray. It has since been surpassed by Xeno Division Weaponry.