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When an enemy ship in weapon range loses its Shields or Ablative armor, this ship goes into a hostility mode.
  — In-Game Description 

Stats[]

Hostility Augment I
HostilityAugment
SPECIFICATIONS Notepad
Ship Mass 5%
Overdrive Hostility
Hull XP 71,188 XP
Restricted to Dreadnoughts
Restricted to Umbra
REUSABLE ITEM ReusableItem
Tech Lab Required XII
EQUIP ModuleRefit
Time Time 2d 0h
Helium-3 Helium3 40,576,000
Antimatter Antimatter 19,020,000


General[]

The Hostility Augment is a form of Overdrive Generator designed specifically for the Behemoth Dreadnought.

Strategy and Setup[]

Advantages[]

The Hostility Augment grants the Behemoth the use of Hostility, which works the same way as the Wraith Cruiser's Culling, granting fire disruption as well as charge and cooldown disruption, effectively jamming the weapons of enemy ships within the Dreadnought's weapon range, thus rendering them unable to retaliate against the Dreadnought and thus deal damage.

The Hostility Augment also grants additional Ablative and Ablative Blight Recovery, allowing faster regeneration of Ablative Health through dealing damage.

Disadvantages[]

The Hostility Augment's disruption abilities pale in comparison to the Wraith Cruiser's Culling, which has a significantly higher disruption of 50-100%.

It also takes up a large amount of ship mass, considering that the Dreadnought already has a high Ship mass to begin with, making it hard to equip other pieces of equipment when the Hostility Augment is outfitted.

The Hostility Augment is restricted to the Behemoth Dreadnought, and cannot be used by any other hull.

Gallery[]


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