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Heavy Rupture Beam   Rupture Beam Turret

Rupture Beam   Heavy Rupture Beam   Xeno Rupture Beam


The Heavy Rupture Beam has an extra battery reserve, giving a high charge time, putting out a devastating burst of damage in a focused Energy beam.
  — In-Game Description 

Stats

Heavy Rupture Beam I
RuptureBeam4-Heavy
II
RuptureBeam5-Heavy
SPECIFICATIONS Notepad
DPS 136 En 203 En
Mass 1,317 t 1,693 t
Range 0-2,750 m
Speed 3,000 m/s
Firing Cycle C: 4.0 / F: 1.0 / R: 0.6 / N: Infinite
Restricted to Xeno DivisionA.X.I.S.Altairians
Traits BeamPass Through
Hull XP 21,799 XP 25,447 XP
REUSABLE ITEM ReusableItem
Prerequisites None
EQUIP ModuleRefit
Time Time 16h 00m 1d 0h
Helium-3 Helium3 8,736,267 9,909,796
Antimatter Antimatter 4,302,938 4,880,944


Description

The Heavy Rupture Beam is an enhanced Rupture Beam with significantly more firepower.

Strategy and Setup

Advantages

Heavy Rupture Beams share the same advantages as regular Rupture Beams, only that they deal a lot more damage.

They are also more mass-efficient, allowing your ships to pack a punch and have adequate defense at the same time.

Disadvantages

Heavy Rupture Beams still have horrible range and cannot defend against squadrons. Their high damage only worsens the problem of overkilling targets and thus wasting firepower.

Trivia

  • Despite its description, this weapon does not take longer to charge up than the normal Rupture Beam.

Gallery