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HEX Missile   HEX Missile Turret

HEX Missile   Frenzied HEX Missile


The HEX Missile is a powerful Explosive weapon that fires bolts of ionized gas at medium range.
  — In-Game Description 
HEX Missile I II III IV V
Mass 200t 280t 390t 545t 765t
DPS 16 19 23 27 32
DPV 38.4 45.6 55.2 64.8 83.2
Range 0-4,250 m
Projectile Speed 1,500 m/s
AoE Radius 350 m
Spread 20 deg
Firing Cycle C: 0.0 / F: See below / R: 2.0 / N: See below
Firing Duration 0.4 s 0.6 s
Clip Size 2 3 4
Sound Effects
Weap fire plasma battery l1 01
Weap fire plasma battery l1 02
Weap fire plasma battery l1 03
Weap fire plasma battery l1 04
Weap fire plasma battery l1 05
Weap fire plasma battery l1 06
Research
Arms Lab Required V VI VII VIII IX
Prerequisites Scatter Missile I Scatter Missile II Scatter Missile III Scatter Missile IV Scatter Missile V
Time 59m 3h 22m 11h 38m 1d 12h 51m 3d 15h 35m
Helium-3 239,305 905,540 3,066,480 8,721,920 19,492,800
Antimatter 12,595 47,660 340,720 2,180,480 6,497,600
Build
Time 5m 30s 12m 00s 31m 30s 1h 28m 00s 3h 20m 00s
Helium-3 47,994 181,308 613,566 1,744,728 3,899,018
Antimatter 2,526 9,543 68,174 436,182 1,299,673
HEXmissile

HEX Missile I, II, III, IV, and V

General

The HEX Missile is a ship Explosive weapon. It serves as the ship counterpart of the HEX Missile Turret

They fire red bolts of plasma with moderate firepower at medium ranges. They are versatile explosive weapons, common amongst low to mid level players. 

Strategy and Setup

Advantages:

Like Scatter Missiles, are very similar to in terms of functions. They have higher range, firepower and splash damage, making them excellent successors.

HEX missiles being quite versatile in both point blank ranges and still fire at ships at medium ranges, they are suitable for almost any hull like cruisers, frigates and battleships at low level fleets. They have no minimum firing range restrictions, so they are able to attack ships no matter how close they are.

Disadvantages:

While HEX missiles have good range, they frequently miss their targets at its maximum ranges, particularly if the target is moving. The nature of how the bolts are being spread when fired does not help with its accuracy at range.

While it does have improved firepower, its damage output is moderate at best in comparison with other weapons. It is relatively heavy as well. They are replaced by SICO missiles and Hydra missiles, both of which weapons are more suited for medium range.

Setup:

They are quite versatile in use but are mostly used on the Rancor Battleship or Genesis Cruiser, particularly the level IV or III version. Try to balance Rear Thrusters and some armor and shielding.

With Rancors try to kite the enemy to avoid missing as many shots and more the Genesis try to rush into the enemy or flank them at point blank ranges.

Gallery 

Trivia

  • Before Plasma Torpedoes got their spread after a patch in Closed Beta, the HEX Missile was the only ship weapon with spread.
  • The HEX Missile used to be called the Plasma Battery.
  • The oldest picture model of the HEX missile is now the current design for the Polaron Ray, with a slightly changed color scheme.
  • the sound effect and the explosive charges launched by the HEX Missile bears a little reference to the Photon Torpedoes from Star Trek
  • HEX Missile III is required to unlock the SICO missile I blueprint.



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