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The Graviton Ray Turret is an Energy weapon with less power than the Thermal Ray Turret, but much longer range.
  — In-Game Description 
Graviton Ray Turret I II III IV V
Mass  75t 130t 230t 410t 715t
DPS  6 10 18 32 58
Range 0 - 6,000 m
Projectile Speed 3,500 m/s
Sound Effect
Mech laser 01
Research
Arms Lab Required V VI VII VIII IX
Other Requirements Thermal Ray Turret I Thermal Ray Turret II Thermal Ray Turret III Thermal Ray Turret IV Thermal Ray Turret V
Time 1h 04m 3h 12m 9h 36m 1d 4h 3d 14h 24m
Mineral Ore 100,494 1,107,747 3,929,913 11,840,975 36,085,550
Antimatter 20,514 123,083 693,514 2,960,243 12,031,850
Build
Time 6m 24s 19m 12s 57m 36s 2h 52m 48s 8h 38m 24s
Mineral Ore 80,004 240,011 895,195 2,769,819 8,699,475
Antimatter 0 0 99,466 488,792 2,174,869
Repair 0s 0s 0s 0s 0s
Heavy polaron beam

Graviton Ray Turret I, II, III, IV, and V Respectively

General

The Graviton Ray Turret is a base energy weapon. It is the second base energy weapon available for research.

They fire single laser bolts at their targets at medium range. They are relatively uncommon even amongst low/mid level players.

Strategy and Setup

Advantages:

The Graviton Ray turret is very light, Combat Modules can equip much more armor and shields and easily equip Focused Apertures V for alot of range. This can prove useful on low level sniper attacks as they are incredibly hard to dodge due to its high speed and range.

It also has no minimum range which is interesting for a turret that can reach almost 7,250m range making it able to help against point blank combats that blitzing fleets usually are fighting in.

Disadvantages:

However, the Graviton Ray turret deals very low damage. Basing fleets like snipers are usually outfitted with the highest armor possible making its low damage be a huge hassle for the player against these fleets. This low damage is the lowest in the game, only lower with the Arrestor Beam Turret but that turret's job is to stun.

Many turrets are better at the Graviton's job as well even the Thermal Ray Turret for blitzing and Coil Driver Turret for anti sniping. While the player levels up, it does an even worse job for the competition, Gladius Driver Turrets are much better alternatives and later the Gemini Driver Turrets.

Setup:

Players should never use this turret and should always use the Thermal Ray Turret V or Coil Driver Turret V which are far more superior. Though, if you do use it try to place it on the middle layer as they have high range but not too high like projectiles.

Focused Apertures V and Graviton V or IV are highly recommended along with the maximum armor you can put on the Combat Module to have the maximum efficiency of it.

Gallery

Trivia

  • It is the 2nd weakest energy based turret in terms of raw firepower, now surpassed by the Arrestor beam turret.
  • It was once called the Heavy Polaron beam.
    • Heavy Polaron beam used to home in on their targets and have even less firepower.



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