Gladius Driver   Gladius Driver Turret

The Gladius Driver Turret is an experimental VEGA base Projectile weapon that includes a proximity-triggered detonation
  — In-Game Description 
Gladius Driver Turret I II III
Mass 530t 945t 1,530t
DPS 33 59 96
DPV 224.4 401.2 652.8
Range 5,000-9,000 m
Projectile Speed 2,000 m/s
Firing Cycle C: 5.0 / F: 1.6 / R: 0.2 / N: 2
Sound Effects
Weap fire gauss 01
Weap fire gauss 02
Weap fire gauss 03
Weap fire gauss 04
Weap fire gauss 05
Weap fire gauss 06
Weap fire gauss 07
Weap fire gauss 08
Obtaining (Blueprint)
Farming Tier VSec Tier I VSec Tier I VSec Tier II
Fragments 4 5 6
Requierments Coil Driver Turret IV Kinetic Driver Turret II Kinetic Driver Turret IV
Time 38m 50s 3h 14m 00s 9h 42m 00s
Mineral Ore 645,507 2,898,594 9,445,426
Antimatter 71,723 724,649 3,148,475
Glad Turret

Gladius Driver Turret I, II, and III, Respectively


The Gladius driver turret is the base variant of the Gladius Driver Projectile weapon. They are a blueprint obtainable from level 27-35 VSec fleets.

It fires a blocky, blue/white projectile at its targets. They are common base turrets of choice amongst mid level players.

Strategy and Setup


The Gladius Driver Turret is one of the best mid-level projectile base defence weapon. It shares similarity with the Kinetic Driver Turret as they both provide long range support. However, its practically an upgrade as the Gladius isn;t as slow and has proximity detection to further increase hit chance.

The Gladius Driver Turret also rather light and can usually still hit targets without Iridium Magnets, when paired with Arrestor Beam Turrets and Phased Munitions it can be extremely devastating to recharging shield tanks.


However, like all Projectile turrets, they are very weak to blitzing as it suffers from a minimal range which doesn't allow it to fire at point black ranges. It also NEEDS Iridium Arrays as all projectile turrets have very slow projectiles and needs a speed modifier to do reliably.

It also is inferior to that of the Storm Driver Turret and the Gemini Driver Turret. Both of which do more damage, more likely to hit, and are simply much better than the Gladius Driver Turret, however, it's still reliable if you don't have those turrets.


Since most of the time projectile shots are extremely slow always equip Iridium Arrays IV or V, then always equip the maximum level Gladius Driver Turret you can hold, having Combat Module X would be ideal.

If you want higher damage against snipers but them on the edge, if you want more base coverage put them inside. The best place to put it is in the middle, not too ineffective against snipers but also no too ineffective against a blitz rush.



  • The Gladius driver turret was the third base blueprint weapon that wasn't part of an event.
  • The Gladius driver turret formerly had the fastest base projectile weapon speed, tied with the AP driver turret for the fastest projectile speed that wasn't an event prize.

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