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Gladius Driver   Gladius Driver Turret

Gladius Driver   Boosted Gladius Driver


The Gladius Driver is an experimental VEGA ship Projectile weapon that includes a proximity-triggered detonation.
  — In-Game Description 
Gladius Driver I II III
Mass 320t 513t 820t
DPS 18 25 32
DPV 90 125 160
Range 2,250-4,750 m
Projectile Speed 2,000 m/s
AoE Radius 280 m
Firing Cycle C: 0.0 / F: 0.0 / R: 5.0 / N: 1
Sound Effects
Weap fire gauss 01
Weap fire gauss 02
Weap fire gauss 03
Weap fire gauss 04
Weap fire gauss 05
Weap fire gauss 06
Weap fire gauss 07
Weap fire gauss 08
Obtaining (Blueprint)
Farming Tier VEGA Tier I VEGA Tier III VEGA Tier IV
Fragments 4 5 6
Requirements Gauss Driver III Mass Driver II Mass Driver IV
Build
Time 17m 30s 1h 13m 30s 3h 45m 30s
Helium-3 288,990 1,437,064 4,412,835
Antimatter 32,110 359,266 1,470,945
Glad

Gladius Driver I, II, and III, Respectively

General

The Gladius driver is a ship projectile weapon. It is a blueprint weapon found in level 20-27 rebel cargo fleets or level 27-45 level VEGA cargo fleets. As the in-game description says, it possesses the ability to detonate for 100% of its damage value if it is close enough to a target.

They are more fleet combat oriented projectile driver. They fire a white/blue slug at their target with a unique shape. Upon reaching its hull, like the base variant the Gladius Driver Turret, it will detonate with a small AoE. This makes it almost impossible to dodge with Iridium Arrays V.

Strategy and Setup

Advantages:

Gladius drivers are the first truly effective projectile weapon a player will unlock. Having a much better DPS to Mass ratio than the Mass Driver and overall better effectiveness than the Rail Driver

Gladius drivers have a proximity detonation, they can strike high speed targets more easily and potentially damage two ships if they are close enough. The proximity detonation makes them more accurate at long ranges and even today it is the only weapon to have this effect.

Gladius drivers coupled with its light weight, proximity detection, and base range and speed can make it a very effective farming weapon with Iridium Magnets and a very good low level PvP weapon when paired with Mags IV or V, with V almost always hitting the target.

Disadvantages:

Gladius drivers like all projectile weapons have a minimum range, they are not suitable at all in close range combat and cannot fire at targets that are at point blank. The Minimum range also makes them ill suited to taking out squadrons.

Gladius drivers while are great weapons at low and mid levels, greatly lack in firepower at high level engagements at long range combat. Many high level players prefer to choose weapons like the Vector Torpedo or Xeno/Infernal Weapons later on due to their high DPS.

Setup:

Gladius drivers are quite efficient with their mass to damage ratio, they are ideal to use on low level and mid level ships such as Exodus cruisers and Venom battleships.

Also for low levels they can fit a fleet of instant repaired Rancor battleships outfitted with 4 Gladius I Driver making them capable to destroy VSec Fleets up to 37 with the right formation.

Trivia

  • Despite the in-game description and the graphics, the "proximity detonator" really means that the Gladius driver has a significantly larger hit box, making it much easier to land hits than weapons with small hit boxes, like the Mass driver and Wave Driver. See more here.
  • Gladius drivers used to be extremely popular in combination with Phased projectiles, this was before crafting system was introduced and battleships became the Meta.
  • There is an upgraded version of the Gladius Driver, which is the Boosted Gladius Driver.

Gallery



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