|“||The Gladiator Swarm is a slow [?], powerful squadron for close-range encounters, built from the remains of defeated aliens.||”|
|— In-Game Description|
|Mass||842 t||1,010 t||1,179 t|
|Flight Time||120 s|
|Restricted to||Iron Star Company, Demon Corps|
|Hull XP||13,987 XP||21,246 XP||31,705 XP|
|Time||8h 00m||1d 0h||2d 0h|
Strategy and Setup
Gladiator Swarms have superior mass efficiency compared to Bomber Squadrons and even other swarms such as the Charger Swarm. This allows your carrier to deal the most damage to anything that comes in range.
Gladiator Swarms are both durable and speedy, making them unlikely to be taken down before opening fire and giving you more time to deal damage.
Their extremely long flight time pretty much guarantees that any lone ship that is unable to defend itself from squadrons will eventually be destroyed even if the swarms only have minimal health remaining.
|Fusion||I -> II||II -> III||I -> III|
|Time||1d 0h||3d 0h||3d 0h|
|Time||6h 00m||1d 12h||2d 0h|
|Gladiator Swarm||3x Level I||2x Level II||6x Level I|
- Despite its description, the Gladiator Swarm is actually the fastest ship squadron that is obtainable by players, tied with the Fighter Squadron and Hunter Swarm.
- It also has the longest flight time of 120 seconds.
- The Gladiator Swarm first appeared in Unknown Signal Fleets before being released to players.