Gemini Driver   Gemini Driver Turret

The Gemini Driver Turret is a double-barrelled Projectile weapon that trades range for extra damage. Firing two rounds increases the odds of hitting a target.
  — In-Game Description 
Gemini Driver Turret I II III
Mass 460t 759t 1,518t
DPS 64 112 234
DPV 192 336 702
Range 2,400-9,000 m
Projectile Speed 1,800 m/s
Firing Cycle C: 0.0 / F: 0.0 / R: 3.0 / N: 1
Sound Effects
Weap fire gauss 01
Weap fire gauss 02
Weap fire gauss 03
Weap fire gauss 04
Weap fire gauss 05
Weap fire gauss 06
Weap fire gauss 07
Weap fire gauss 08
Obtaining (Blueprint)
Complete Blueprint
Prev. Available in
Devastation (Store),
Special Event (Store)
Complete Blueprint
Curr. Available in
Sector Strike (Store)
Arms Lab Required V VII IX
Time 3h 06m 30s 15h 41m 00s 23h 33m 00s
Mineral Ore 1,054,119 4,824,308 7,214,745
Antimatter 186,021 1,608,103 2,404,915

Gemini Driver Turret I, II, and III Respectively


The Gemini Driver Turret is a Projectile turret of the ship variant, Gemini Driver. Designed by the VEGA Corporation, it was first available in the event Devastation.

Strategy and Setup


One of the most powerful projectile base weapons, though inferior to the Storm Driver Turret in damage output. Compared to the Wave Driver Turret, it has more firepower and better damage to weight ratio. Fires two shots at once with a small spread which doesn't seem to matter much at medium range, but increases chance of hitting a high range target with one shot at least.

The biggest sheer advantage with this weapon actually occurs when you pair it with storm driver turrets. They can unleash a barrage of fast projectiles which are VERY difficult to dodge, due to the fact that their firing patterns differ, and are harder to predict when there are multiple of them. Mixing some of the Gemini Turret III with Storm Driver Turret III can be a major increase to your bases strength.


However, just like every Projectile turret it has a blind spot which enemies can exploit to avoid damage; though it is considerably smaller than most, it still can make a difference in a battle. Though against most blitz attacks they won't deal much damage against them as they are not a blitz weapon.

Like almost all projectile turrets without Iridium Arrays V, they are very slow in speed able to be dodged very easily by the enemy decoy.


A Combat Module X is the minimum for the Gemini Driver Turret to work well. Always equip level III and Iridium Arrays V to make it very hard to dodge. The highest possible armor is also recommended.

They should be placed on the inner or medium level layers on your base to get a high coverage with the weapon. Replacing every turret to the Gemini is also not recommended. Instead, mix in a few Storm Driver Turrets along with the turrets to make it impossible to reliably dodge due to the firing pattern.


  • Notably, this turret is quite long ranged, unlike the ship version, which is suited for medium range combat.
  • The Gemini Driver Turret is the second to last VEGA projectile weapon to receive a base variant.


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