|“||The Gemini Driver is a double-barreled Projectile weapon that trades range for extra damage. Firing two rounds increases the odds of hitting a target.||”|
|— In-Game Description|
|Projectile Speed||1,800 m/s|
|Unlocking (Only obtainable in event Evacuation)|
|Arms Lab Required||VI||VIII||IX|
|Data Cores Required||50,000||250,000||750,000|
|“||For additional firepower, equip your fleets with the new Gemini Driver, this new technology fires 2 rounds of projectiles, increasing your chances of dealing significantly more damage.||”|
They are rather rare to see in combat as they have only been released a handful of times and many players prefer more deadly energy weapons that perform better at such ranges.
Strategy and Setup Edit
|“||Double up on firepower with the Gemini Driver.||”|
|— Event Store|
Gemini drivers are very efficient in terms of firepower to mass. They are rather unique being one of the few, medium ranged projectile type weapons. Hence they are able to inflict full damage to Shockwave and Spectral shields - Deflector shields are uncommon in fleet vs fleet combat.
Gemini drivers have a relatively high default projectile speed, equipping higher level Iridium magnets are not necessary.
Gemini drivers can be equipped Phased projectiles to inflict damage directly to the hull and ignore shielding.
Gemini drivers rather lack firepower, range and still have a minimum range blind spot, making it unappealing to players in combat.
The functional advantage of it being a projectile weapon for penetrating shields can be achieved by equipping more potent weapons, taking advantage of explosive weapon's splash damage or using ion modulators.
Despite firing two projectiles at a time, this only slightly increases its accuracy as it is not as reliable as proximity detonation on the Gladius drivers at enhancing accuracy.
They should not be used in base combat.
- This is the first projectile weapon to be double-barrelled, meaning it can fire two rounds with one shot.