Gemini Driver   Gemini Driver Turret

The Gemini Driver is a double-barreled Projectile weapon that trades range for extra damage. Firing two rounds increases the odds of hitting a target.
  — In-Game Description 
Gemini Driver I II III
Mass 256t 410t 656t
DPS 22 30 38
DPV 66 90 114
Range 1,600-4,100 m
Projectile Speed 1,800 m/s
Firing Cycle C: 0.0 / F: 0.0 / R: 3.0 / N: 1
Sound Effect
Weap fire gauss 01
Weap fire gauss 02
Weap fire gauss 03
Weap fire gauss 04
Weap fire gauss 05
Weap fire gauss 06
Weap fire gauss 07
Weap fire gauss 08
Obtaining (Blueprint)
Complete Blueprint
Prev. Available in
Evacuation (Store),
Riot (Store)
Complete Blueprint
Curr. Available in
Planet Strike (Store)
Arms Lab Required VI VIII X
Time 9m 30s 37m 00s 2h 24m 00s
Helium-3 127,481 697,238 2,769,495
Antimatter 6,710 123,042 923,165

Gemini Driver I, II, and III Respectively


For additional firepower, equip your fleets with the new Gemini Driver, this new technology fires 2 rounds of projectiles, increasing your chances of dealing significantly more damage.
  — Sybil 

The Gemini driver is an event projectile weapon. It was first available in the event Evacuation and later Riot. It is a medium range projectile weapon, particularly effective in mid level and low level combat. They are now available in Planet Strike.

They are rather rare to see in combat as they have only been released a handful of times and many players prefer more deadly energy weapons that perform better at such ranges.

Strategy and Setup


Gemini drivers are very efficient in terms of firepower to mass. They are rather unique being one of the few, medium ranged projectile type weapons. Hence they are able to inflict full damage to Non-Projectile Shields.

Gemini drivers have a relatively high default projectile speed, equipping higher level Iridium Magnets are not necessary. They are alot more effective as a brawling weapon so Phased Magnets or Phased Projectiles are alot more effect.

It also has a unique ability, it fires 2 rounds of dual projectile shots which do alot more damage and also can make it more effective at hitting enemies.


Gemini drivers rather lack firepower, range and still have a minimum range blind spot, making it unappealing to players in combat. Weapons like the Storm Driver, or Manifold Missiles are much better choices for close range combat, and Gladius Drivers, Vector Torpedoes are better for range.

Despite firing two projectiles at a time, this only slightly increases its accuracy as it is not as reliable as proximity detonation on the Gladius drivers at enhancing accuracy. Even if one of the projectiles hit, the DPS dealt is effectively cut in half.

The Gemini has a very short range making it unreliable for kiting on cruisers, frigates, battleships, and most destroyers. Only cutters can really use the Gemini effectively, this also makes it a bad sniper weapon.


The Gemini is very light, max out on III or II as you won't have a problem fitting it if you have atleast VSec+ Hulls. Mark upgrades do an even better job at utilizing its low mass.

Phased Magnets is highly recommended for the Gemini Driver. But, if you don't have it try to get Iridium Magnets or Phased Magnets V.


  • This is the first projectile weapon to be double-barrelled, meaning it can fire two rounds with one shot.
  • The Gemini Driver is a rather cheap weapon to build despite it being an event tech.
  • The Gemini Driver also used to have a much easier time at hitting enemies compared to the current days, it is unknown why.


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