Gauss Driver   Coil Driver Turret

Gauss Driver   Precise Gauss Driver

The Gauss Driver is a Projectile weapon that uses multiple magnetic coils to achieve long range and high damage.
  — In-Game Description 
Gauss Driver I II III IV V
Mass 100t 160t 255t 410t 655t
DPS 7 10 13 18 24
DPV 28 40 52 72 96
Range 2,250-4,500 m
Projectile Speed 1,000 m/s
Firing Cycle C: 0.0 / F: 0.0 / R: 4.0 / N: 1
Sound Effects
Weap fire gauss 01
Weap fire gauss 02
Weap fire gauss 03
Weap fire gauss 04
Weap fire gauss 05
Weap fire gauss 06
Weap fire gauss 07
Weap fire gauss 08
Arms Lab Required V VI VII VIII VIII
Prerequisites Rail Driver I Rail Driver II Rail Driver III Rail Driver IV Rail Driver V
Research Time 10m 28m 2h 22m 13h 58m 2d 14h 01m
Helium-3 16,000 103,600 626,715 3,484,830 13,792,275
Antimatter 0 0 32,985 614,970 4,597,425
Time 2m 30s 4m 00s 9m 30s 37m 00s 2h 23m 30s
Helium-3 3,270 20,840 125,533 697,238 2,758,845
Antimatter 0 0 6,607 123,042 919,615
Guass Gun

Gauss Driver I, II, III, IV and V Respectively


Gauss drivers are long range projectile weapons. They are the second projectile weapon to be researched. Its projectile texture is slightly different to that of Rail Driver or Mass driver projectiles. It also has distinctly different sound effects compared to the Rail driver.

They are somewhat uncommon amongst players. They are mostly used by low level players on specialized fleets that need the extra range advantage.

Strategy and Setup


The Gauss Driver has a extremely high range, higher than the Rail Driver this makes it the first real sniping weapon unlocked by a beginner level player. The range can also be used in combat aswell for various kiting purposes outranging even Rail Driver Harriers.

It is rather cheap to unlock and build. It is also very light weight allowing much more equipment for your hulls, especially since lower level hulls don't have much mass.


However, like the Rail Driver the projectile is very weak and unimaginably slow allowing basic hulls like battleships or destroyers to even dodge them if fired without any speed booster. This makes it a very poor choice in combat without Iridium Arrays but that could make the hull too heavy. It also has a large minimum range arc easily exploited by enemies. Since the projectiles are so easy to dodge without any speed booster your hull will become defenseless when rushed up too.

Later tier weapons like the Siege Drivere and Gladius Driver are all easy replacements later on.


Destroyers can use this as a early game sniper tool. Since bases cannot dodge only Strafe Thrusters are needed, and max out your ability to equip the Gauss Driver but balance it with shields and armor. Use a Exodus Cruiser or Genesis Cruiser decoy to kite the enemy projectile turrets aswell.

Frigates or Battleships can also use this as kiting the enemies, this is preformed by strafing at the opponent staying in your firing arc and running when they get too close.



  • Early in Closed Beta, NPC destroyers were changed to mainly Gauss drivers as opposed to Rail Drivers.
  • The Gauss Driver was once called the Gauss Gun.

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