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Fusion Torpedo Turret

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The Fusion Torpedo Turret only deals low Explosive damage, but its huge area of effect can hit many ships at once.
  — In-Game Description 
Fusion Torpedo Turret I II III IV V
Mass 200t 350t 615t 1,075t 1,875t
DPS 15 26 46 80 141
Range 4,000 - 8,000 m
Projectile Speed 750 m/s
AoE Radius 650 m
Spread 60 deg
Sound Effects
Weap fire gmissile 01
Weap fire gmissile 02
Weap fire gmissile 03
Arms Lab Required VII VIII IX X X
Other Requirements Plasma Missile Turret I Plasma Missile Turret II Plasma Missile Turret III Plasma Missile Turret IV Plasma Missile Turret V
Time 8h 32m 1d 1h 36m 3d 4h 48m 6d 9h 36m 9d 14h 24m
Mineral Ore 3,428,287 6,886,366 13,994,750 28,818,533 43,227,799
Antimatter 604,992 1,721,591 4,664,917 12,350,800 18,526,200
Time 51m 12s 2h 33m 36s 7h 40m 48s 15h 21m 36s 23h 2m 24s
Mineral Ore 780,931 1,610,847 3,372,908 7,176,015 10,764,023
Antimatter 86,770 284,267 834,227 2,392,006 3,588,007
Heavy plasma torpedo

Heavy Plasma Torpedo

General Edit

Fusion torpedo turret are a medium-long range, explosive based turret. It fires volleys of slow moving torpedoes with an orange engine trail at their targets with a massive explosion radius. They are not very common, but still, none the less, effective weapons even for high level fleets.

Description and UsageEdit

Fusion torpedo turrets launch powerful torpedoes over a large spread and with a massive explosive radius. They cannot be out ranged by any existing ship weapons. Because of their spread and explosive splash damage, they often inflict damage to fragile destroyers even when aiming at decoy cruisers attempting to draw away incoming fire. 

They have a sizeable minimum firing range, they are not very effective in blitz attacks so they should be used in conjunction with other turrets such as Thermal ray turrets, Tachyon ray turret or Plasma missile turrets for closer range defence. Players are recommended to spread their combat modules out to cover each turrets blind spot and avoid collateral damage. You'll need to strike a perfect balance between short and long range if you want your base to be effective against both blitz and long-range attacks. 

Fusion torpedoes have a low speed and take some time to reach their targets and can be dodged partially. Despite the in game description's claims, they deal a high amount of damage, especially the level V version, but because of its spread - rarely do all of the torpedoes land on a target, hence, it inflicts relatively low amount of damage to a single target. The spread of the torpedoes is useful especially firing at a compact line of destroyers as it is more likely they will be struck by the torpedoes. 

Fusion torpedo turrets launch more torpedoes as you use a higher level variant of it. 

Fusion torpedo turrets level V are very heavy, combat modules sporting such a turret are often lightly armored and shielded. 


  • Fusion torpedo turret was once called heavy plasma torpedo.

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