|“||Focused Optics increase the range of Energy weapons by using an array of lenses.||”|
|— In-Game Description|
|Weight (% Weapon Mass)||8%||16%||24%||32%||40%|
|Range Boost||+250 m||+500 m||+750 m||+1,000 m||+1,250 m|
|Tech Lab Required||IV||VII||IX||X||X|
|Time||2h 7m||14h 38m 14s||4d 3h 55m 38s||7d 11h 7m 15s||8d 21h 43m 25s|
|Time||7m 25s||33m 44s|
Focused optics are a booster for energy weapons. They are the counterpart of focused apertures for base weapons. They increase the range of energy weapons for ship weaponry. They are prevalent across all levels and used by many players. High levels especially use this weapon booster for their battleships and destroyers.
Strategy and Setup Edit
Focused Optics increase the range of any energy weapon. This makes them incredibly useful, because it prevents some types of longer ranged energy weapons like the Polaron ray and ECHO ray from out ranged, and even upgrades them to match the range of Gladius drivers or AP drivers when mixed with focused optics V. On battleships, these boosted ranges make the Polaron ray and ECHO ray excellent long range weapons that are even more useful when mixed with the stasis dealing weapons, the NET Torpedo and Arrestor Beam. They are also used on destroyers to boost their energy weapons range for maximum range.
They are also equipped on cruisers and frigates, the extra range helps them attack fleeing ships or more distant targets without needing to close in on them as quickly.
When used with the Burst ray, it hardly helps. The Burst ray is a close range weapon that is meant to do full head-on damage by causing massive bursts of their shots to hit targets at point blank range. Increasing the range also increases the distance when it fires, and the weapon is absolutely horrible from mid to long range.