EN Heavy Talonite Armor is heavy weight armor when equipped to your ship, allows it to more efficiently absorb fire from energy attacks.
  — In-Game Description 
EN Heavy Talonite Armor I II
Mass 1,201t 1,468t
Armor 3,123 3,817
Energy Resist 25% 50%
Explosive Resist 0% 0%
Projectile Resistance 0% 0%
Unlocking (Only obtainable in event Alien Mobilization and Decimation)
Intel Required 60,000 90,000
Time 9h 49m 5s 12h
Helium-3 403,128 1,559,583
Antimatter 44,792 173,287
Repair 20m 49s 25m 27s

EN Heavy Talonite Armor I, and II Respectively

Description Edit

The EN Heavy Talonite Armor is an advanced variant of the Talonite Armor developed by the Xeno Division, designed to effectively absorb energy damage.

Strategy and Setup Edit

Advantages: Edit

As an Improved version of its predecessor the Spectral Armor, it offers improved resistances to energy damage in addition to more health. The High amount of Resistance allows it to effectively shrug off Explosive damage from all sources, including those from the Nova Ray, Infernal Gatling Ray, and even defend against the Rupture Beam and Heavy Rupture Beam.

Disadvantages: Edit

The EN is for Xeno Division Hulls only, and compared to the ENAL Heavy Talonite Armor in terms of effectiveness, the ENAL is better because it offers alien resistance in addition to its energy resistance. Comparing which ones to equip on the Punisher Cruiser, the ENAL is a better choice because it can offer a greater deal of protection while not taking up too much mass due to the mass reductions In armor. They are also are usually not used as the EXAL Heavy Talonite Armor is better in PvP/PvB and the PRAL Heavy Talonite Armor is better in base attacks.

They are also limited in number. Unlike blueprints, players cannot equip them limitless on their ships, the number they can equip depends on the amount of EN Heavy Talonite Armor items they have.They are also incredibly hard to get as a mid level player as the player has to hit Alien Fleets that are rather hard on higher levels and still do massive damage on lower level fleets with the wrong setup or strategy. Unlike credits, they can be re-used but require a refit time.

Trivia Edit

  • The EN is a reusable credit, while the ENAL is a Blueprint, ironically.
  • The EN stands for Energy in EN Heavy Talonite Armor.
  • Due to both of them offering the same stats, the EN can be thought off as a level IV and V version of the Spectral Armor.

Gallery Edit

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.