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Dominion Carrier

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Uncompromising in its brutal authority, the Dominion Carrier is built to establish control and dominance.
  — In-Game Description 

Dominion Carrier
1 Fenrir2
Information
Faction Demon Corps
Hull Tier 6
Armor Slots 1
Shield Slots 1
Special Slots 1
Squadron Slots 6
Health 5,000
Support Field Agility Field
Support Field Range 11,000m
Unladen Mass 1,000t
Max Mass 10,000t
Max Cargo 600,000t
Firing Arc 360 deg
Combat Speed 200 m/s
Turning Speed 10 deg/s
Strafe Speed 50 m/s
Sector Speed 240 AU/h
Modifiers Squadron Mass -15%
Unlocking
Requirements Ship Factory X, Ship Lab X
Event Points Required 1,500,000 Intel
Available in Nemesis and Devastation
Build
Build Time 14d 21h 30m
Helium-3 41,694,285
Antimatter 13,898,095
Base Repair Time 1h 23m 20s

Dominion Carrier MKII
2 Fenrir2
Information
Armor Slots 1
Shield Slots 1
Special Slots 1
Squadron Slots 6
Resistance Slots 1 (+1)
Health 5,000
Support Field Agility Field
Support Field Range 11,000m
Unladen Mass 1,000t
Max Mass 10,500 (+5%)
Max Cargo 750,000 (+20%)
Firing Arc 360 deg
Combat Speed 200 m/s
Turning Speed 10 deg/s
Strafe Speed 50 m/s
Sector Speed 240 AU/h
Modifiers +5% Shield Damage
+6% Ship Damage
-20% Squadron Mass
Unlocking
Requirements Workshop VIII,
Research Time  ?
Mineral Ore  ?
Craft
Craft Time 1d 12h
Mineral Ore 6,949,048
Pattern x1 Dominion Carrier MKII
Cores x4 Carrier T5
Ship Parts x10 Dominion Carrier Parts
Faction Armaments x2,048 Demon Corps Armaments

Dominion Carrier MKIII
3 Fenrir2
Information
Armor Slots 1
Shield Slots 1
Special Slots 1
Squadron Slots 6
Resistance Slots 1
Health 5,000
Support Field Agility Field
Support Field Range 11,000m
Unladen Mass 1,000t
Max Mass 11,000t (+5%)
Max Cargo 900,000t (+17%)
Firing Arc 360 deg
Combat Speed 200 m/s
Turning Speed 10 deg/s
Strafe Speed 50 m/s
Sector Speed 240 AU/h
Modifiers +10% Shield Damage
+12% Ship Damage
-25% Squadron Mass
Unlocking
Requirements Dominion Carrier MKII, Freyja Carrier MKII
Research Time
Mineral Ore
Craft
Craft Time 2d 5h
Mineral Ore 13,898,095
Pattern x1 Dominion Carrier MKIII
Cores x4 Carrier T5
Ship Parts x30 Dominion Carrier Parts
Faction Armaments x2,560 Demon Corps Armaments

Dominion Carrier MKIV
4 Fenrir2
Information
Armor Slots 1
Shield Slots 1
Special Slots 2 (+1)
Squadron Slots 6
Resistance Slots 1
Health 5,000
Support Field Agility Field
Support Field Range 11,000m
Unladen Mass 1,000t
Max Mass 11,500t (+5%)
Max Cargo 1,050,000t (+15%)
Firing Arc 360 deg
Combat Speed 200 m/s
Turning Speed 10 deg/s
Strafe Speed 50 m/s
Sector Speed 240 AU/h
Modifiers +15% Shield Damage
+18% Ship Damage
-30% Squadron Mass
Unlocking
Requirements Dominion Carrier MKIII, Freyja Carrier Mk III
Research Time
Mineral Ore
Craft
Craft Time
Mineral Ore
Pattern x1 Dominion Carrier MKIV
Cores x4 Carrier T5
Ship Parts x90 Dominion Carrier Parts
Faction Armaments x3,200 Demon Corps Armaments

Dominion Carrier MKV
5 Fenrir2
Information
Armor Slots 1
Shield Slots 1
Special Slots 2
Squadron Slots 6
Resistance Slots 1
Health 5,000
Support Field Agility Field
Support Field Range 11,000m
Unladen Mass 1,000t
Max Mass 12,000t (+5%)
Max Cargo 1,200,000t (+13%)
Firing Arc 360 deg
Combat Speed 200 m/s
Turning Speed 10 deg/s
Strafe Speed 50 m/s
Sector Speed 240 AU/h
Modifiers +20% Shield Damage
+25% Ship Damage
-35% Squadron Mass
Unlocking
Requirements Dmonion Carrier MKIV, Freyja Carrier MkIV, Workshop IX
Research Time
Mineral Ore
Craft
Craft Time
Mineral Ore
Pattern x1 Dominion Carrier MKV
Cores x4 Carrier T5
Ship Parts x270 Dominion Carrier Parts
Faction Armaments x4,000 Demon Corps Armaments

General Edit

The Dominion carrier is a powerful ship of Demon Corps origin. It made its first appearance in the Nemesis event and is the final Demon Corps ship to be introduced.It returned in Devastation as a classic prize.

It is a really powerful carrier with very impressive capabilities, superior to previously popular carriers such as the Ragnarok carrier. Featuring more squadron slots, higher mass, agility field and exclusive access to technologies, it is versatile and deadly in combat.

Dominion carriers given their raw upgrade over predecessor carriers are rapidly becoming more common in combat. Fleets containing a Dominion carrier is almost always above level 60, since Dominion carriers are worth a substantial amount of XP.

Given their superior effectiveness over all other carriers, they are rapidly becoming the mainstream carrier to use by high level players.


Strategy and Setup Edit

Advantages: Edit

The Dominion Carrier is an improved variant of the Ragnarok carrier with improved armor, access to exclusive technologies, slot configuration and mass.

The key advantages is that it can equip Spectre squadrons and has six squadron slots, greatly increasing its volume of firepower. In comparison, most other carriers are limited to equipping four Fighter, Raider, Interceptor, or Bomber squadrons, the Dominion carrier being able to equip stronger squadrons and more of them increasing it's deadliness against ships, eliminating targets quickly and being more difficult to destroy the more numerous and faster Spectre Squadrons.

In addition, it has the agility field making it a extremely valuable as the agility field improves the speed of all other ships, a trait that renders fighting in any fleet battles more easy from chasing battleships with cutters or kiting cruisers with battleships. This field was also the reason why the Ragnarok carrier became very popular among high end players.

Supplementary technologies include the Mercury beam which is mounted on the squadron slot that can directly target and attack other ships. Armored thrusters improves the Dominion carriers agility and increases its armor. These are available only for Demon Corps ships and not available to other factions.

Like all other Demon Corps hulls, they have reduced weight bonus, in this case, the Dominion carrier has reduced squadron mass. Players can keep the mass of their Dominion carriers to be very manageable even with Fleet bay XI without sacrificing firepower or shields.

Overall, the Dominion carrier has made a rather shocking entry with an unanticipated capacity with six squadron slots. It is certainly powerful, versatile and out performs other carriers in almost all combat situations.

Disadvantages: Edit

Like every Demon Corps hull, it is very difficult to upgrade through crafting, and has a rather high build time, as the case with most of fleet vs fleet combat, ships can dispatch any squadrons rather easy. It also has only one Armor slot, unlike most other Carriers, which usually carry two Armor slots.

Just like all carriers, they are slow, and lone carriers are easily defeated by groups of other ships.

Recommended Builds: Edit

An ideal setup would be: 6x Spectre squadron, 1x Metaphase shield III, 1x Armored thrusters, and level III Zynthium armor. When slots are available, armored cargo hold is recommended along with a level III resistor of any type as all weapon types are becoming increasingly popular.

Ranger squadrons make Dominion carriers a nearly unstoppable force even amongst high level players, able to destroy other ships within seconds if they do not have perfect anti-squadron counters like Manifold missiles.

Elite squadrons should be used if your Dominion carrier is MK IV or if you intend to use it in combat against Alien Hives. It can also be useful to mount multiple squadron types, as the different squadrons take different paths, making interception difficult. Combination of Spectre squadrons and Ranger squadrons are most effective in this regard.

Usage by VEGA Edit

With the arrival of the rest of the Demon Corps forces, the Dominion Carrier started unleashing havoc upon sectors in the Nemesis event.

They have been sighted very often in Demon Corps Fleets, especially event fleets and in the Reclaimer and Escort fleets during Alien Decimation, as well as the Alert fleets during VSec Patrols.

Their armament varies from time to time. During Nemesis, the 2 Dominion carriers were armed with 4 Interceptor Squadrons as well as 2 Mercury Beams as a means of point defense. During Devastation, Demon Corps utilized Mark 5 versions and swapped out the Interceptors for Spectre Squadrons, increasing the lethality of the Dominion even further.

During Vsec Patrols and Alien Decimation, they were armed with bomber squadrons and had really large Scramble range way beyond their agility field, although during decimation, they eventually swapped back to Interceptor Squadrons and had normal range.

Blueprints for the Dominion were first made obtainable in Nemesis, thanks to intelligence obtained from fighting the Demon Corps Platoon event fleets, and then again in Devastation when the Rebels disrupted the Legion Battleship prototype testing.

Ranger 1-0

Mark V Dominion carrier with Ranger squadrons

Trivia Edit

  • It was believed to be called the Fenrir carrier because of its in game file name saying Fenrir before it was released.
  • Many players expected the carrier to have a Phased Shifter field, due to an apparent pattern of carriers where there already two carriers with the Ion field and two carriers with the Agility field.
  • The Dominion has a special animation when it launches fighters. It involves opening up its hanger ramps, revealing a cyan coloured hangar.
  • According to a poll on the homepage, the Dominion Carrier is now the best ship in the game.

Gallery Edit

PollEdit

What do you think of the Dominion Carrier?
 
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The poll was created at 03:59 on February 13, 2017, and so far 2 people voted.

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