The Disruptor Ray is a more sophisticated Energy weapon than the Pulse Ray. It has significantly higher power, but shorter range.
  — In-Game Description 
Disruptor Ray I II III IV V
Mass 30t 60t 120t 240t 480t
DPS 10 14 20 29 42
DPV 18 25.2 36 52.2 75.6
Range 0-2,500 m
Projectile Speed 3,000 m/s
Firing Cycle C: 0.0 / F: 0.6 / R: 1.2 / N: 3
Sound Effects
Laser red 01
Laser red 02
Laser red 03
Arms Lab Required III IV V VI VI
Prerequisites Pulse Ray I Pulse Ray II Pulse Ray III Pulse Ray IV Pulse Ray V
Time 6m 6m 14m 1h 54m 1d 0h 20m
Helium-3 300 2,200 33,000 493,240 6,106,400
Antimatter 0 0 0 25,960 1,077,600
Time 1m 00s 1m 30s 2m 30s 8m 00s 1h 00m 00s
Helium-3 70 480 6,680 98,819 1,221,595
Antimatter 0 0 0 5,201 215,576

Disruptor Ray I, II, III, IV, and V Respectively


Disruptor rays are short range, energy based weapons. It can be researched at a weapons lab. They fire yellow colored lasers in bursts of three and it never misses. They are popular and common weapons amongst low level players because of their ease of use and effectiveness in close range combat.

Strategy and setUP


A powerful, short range weapon and bigger brother of the Pulse Ray, effective at close ranges. It possesses significantly more firepower than the Pulse ray. Lower tiers of this weapon have a better weight to firepower ratio and are incredibly efficient with firepower to mass ratio. 

Disruptor Ray I and II are generally inexpensive to research, as you progress to higher level Disruptor Rays, the costs to develop the weapon ramps up exponentially, as well as the weight and installation time of each weapon. They take up minimal equipment space leaving a lot of room for armor and shields for ships such as Harrier frigates, allowing them to become resilient and powerful at the same time.

As of all the weapons, the Disruptor ray has the highest damage output in level V, than all the other weapons in the miner rebellion. The first is Disruptor ray V, followed by the Fusion Torpedo V, while the third is Mass driver V.


The Disruptor Ray has a very short range and lower level players who use it usually don't have Focused Optics V which means they will be outranged by Gladius Drivers and most weapons. This means it is usually terrible for hulls that rely on range like battleships or destroyers.

It also has a okay DPS but not the best and VEGA Mining Ship Weapons usually are much better in DPS standards and overall efficiency on combat. Polaron Ray Battleships with Focused Optics V are also much better than Disruptors.


  • Due to a previous patch, the DPS was nerfed significantly.
  • Disruptor rays used to be extremely prevalent in PVP combat with many, many fleets equipped with this same weapon.
  • Disruptor Ray used to be named "Beam Laser".
  • Like all energy weapons, the shots of the Disruptor Ray will home onto targets.


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