|“||The Disintegrator Cannon Turret uses Xeno Division technology, to bring you a destructive energy cannon.||”|
|— In-Game Description|
|!THIS WEAPON IS A REUSABLE ITEM MEANING YOU HAVE A LIMITED AMOUNT!|
|Disintegrator Cannon Turret||I||II||III|
|Range||0 - 4,300m|
|Projectile Speed||3,500 m/s|
|Build (Only obtainable in Eradication,Alien Repeating Events)|
|Time||1d 10h 6m|
|Repair||41m 40s||48m 18s||55m 20s|
The Disintegrator Cannon Turret is the base turret variant of the Disintegrator Cannon. It fires rounds of yellow lasers in a few seconds at the enemy doing a massive amount of damage. It does the second most damage of any energy turret only surpassed by the Rupture Beam Turret.
Strategy and SetupEdit
Just like the ship version, it deals a astounding amount of damage already surpassing SICO Missile Turret III on level II. Unlike turrets like the Vector Torpedo Turret is also fires many bursts of damage which adds even more DPS to the turret. This can be enough to deal significant damage to Xeno Division Hulls.
Its high DPS can also make it excellent against squadrons, unlike the SICO Missile Turret it never misses so it can destroy swarms in a couple of volleys unlike the SICO Missile Turret which can miss many of the squadrons.
Its small range means it is easily outranged by the Siege Driver or Shatter Driver making it easily countered by the Exterminator Destroyer or any sniper fleet. Weapons like the Gemini Driver Turret must be equipped in unison to provide a balanced base that can defend against both Blitz and Snipers.
It is very heavy meaning only Combat Module XIII can truly benefit off the Disintegrator Cannon without sacrificing valuable armor or shields. Adding Focused Apertures V is almost impractical without it, as the added 100% mass will be too hard to equip on level X or XI.
It also is a reusable item meaning your amount of Disintegrator's are dependent on how many credits of the Disintegrator Cannon Turret you have. It also is extremely hard to obtain on level III as you would have to defeat very difficult Alien Outposts 80-90 and try to get lucky in random drops.
Specials aren't recommended as it is a anti-blitz weapons meaning it doesn't need to outrange specials but Focused Apertures V is recommended if your willing to sacrifice armor. If you want to equip it while having max armor try to equip III or IV.
- The Disintegrator Cannon Turret is the first turret to add armor.
- Although having a speed of 3,500 m/s its projectiles are slower than the Rupture Beam Turret's which only has 3,000 m/s