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The Diffuser Shield is a ship shield that takes reduced damage from Energy weapons and recharges to full strength over time.
  — In-game Description 
Diffuser Shield I II III
Blueprint Fragments 4 5 6
Blueprint Tier Tier I Tier I Tier III
Mass 60t 360t 1,080t
Defense 90%
Resists Energy
Shield Energy 120 720 2,160
Recharge Rate 12 Energy/s 72 Energy/s 216 Energy/s
Unlocking
Tech Lab Required V VII IX
Requirements Spectral Shield III Spectral Shield IV Spectral Shield V
Build
Time 1m 30s 12m 30s 1h 55m 30s
Helium-3 2,630 448,443 2,810,018
Antimatter 0 49,827 936,673
Repair
Time 2m 12m 36m
Difusser 123

Diffuser Shield I, II, and III

General

Diffuser Shields are a blueprint shield, and its blueprints can be found in rebel cargo fleets level 20-27 or VEGA cargo fleets level 30-37. They are resistant to energy weapons.

They are rarely used as Recharging shields do not replenish after being depleted. They only recharge after ten seconds period where they do not take fire. Hence, recharging shields are poor shield choices in direct combat. Like reuglar shields they take 50% less damage from their damage they resist.

Strategy and Setup

Advantages:

A clear and obvious advantage the Diffuser Shield has like the Spectral, is its 90% resistance to Energy weapons. This allows resistance to popular energy weapons like the ECHO Ray, it also has the highest shield capacity for a VEGA Recharge Shield.

Its main ability however, is that it can recharge to its full shield capacity if it is left alone in combat for ten seconds, for battleships or carriers this is game changing as they usually take a barrage of hits and retreat with damage, the recharge mitigates this alot.

Disadvantages:

However, like the Spectral Shield it only has 90% resistance against Energy weapons, weapons with other damage types will devastate the shield. It also has less shield capacity than a Spectral Shield making this very common.

Like the Spectral it has alot of mass for its high capacity, besides that, recharging shields are very poor for blitz combat as getting untouched for 10 seconds is almost impossible in a point blank fight.

Setup:

Never equip the Diffuser if you have the intent to rush your enemy, you will never be able to utilize the recharge effectively. Instead equip it on ships that usually take a burst of damage and have a period where they don't get hit, like squadron fights.

Always equip level III, level II and I are simply too weak to do anything reliable as it will be depleted too fast to even be able recharge in most situations.

Gallery

Trivia

  • Before squadrons got released the shield was not very popular as blitz combat was the only combat seen.
  • This is the first and only energy recharging shield.
  • Hulls equipped with this glow with a light, hazy yellow like the Spectral Shield



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