An Energy weapon that focuses a sustained beam over a long period of time. It has very long range but limited damage output. Only equippable on Destroyers.
A medium-range Energy weapon that fires lasers which can bounce across multiple targets. The damage increases with each bounce, unlike the ECHO Ray which does the opposite. The weapon is also remarkably lightweight. Only equippable on Cruisers.
Mainly for area denial, this Explosive weapon has extremely short range. Its torpedoes explode into smaller fragments upon detonation, which travel in random directions. Only equippable on Battleships.
A medium-range Explosive weapon that fires a powerful torpedo. When detonated, this torpedo splits into explosive charges which travel 120 degrees apart, perfect for disrupting retreating enemy lines. Only equippable on Frigates.
A Kinetic weapon optimized for bunched-up bases. It shoots a cluster of neutrons that deal respectable damage with a large AoE. It has a sizable minimum range, limiting its use in fleet combat. Only equippable on Destroyers.